Building XNA 2.0 Games: A Practical Guide for Independent Game Development (Paperback)
John Sedlak, James Silva
- 出版商: Apress
- 出版日期: 2008-09-24
- 定價: $1,200
- 售價: 1.7 折 $199
- 語言: 英文
- 頁數: 450
- 裝訂: Paperback
- ISBN: 1430209798
- ISBN-13: 9781430209799
-
相關分類:
遊戲設計 Game-design
立即出貨(限量) (庫存=2)
買這商品的人也買了...
-
$2,480$2,356 -
$880$581 -
$550$435 -
$880$616 -
$780$702 -
$2,000$1,900 -
$1,264XNA Game Studio Express: Developing Games for Windows and the XBOX 360
-
$600$480 -
$1,200$1,020 -
$650$553 -
$1,180$1,003 -
$750$593 -
$480$408 -
$650$553 -
$800$632 -
$490$417 -
$399Data Mining with Microsoft SQL Server 2008 (Paperback)
-
$780$663 -
$420$336 -
$700$553 -
$600$540 -
$690$538 -
$520$468 -
$650$585 -
$650$514
相關主題
商品描述
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is written by James Silva, who recently won the prestigious Microsoft Dream Build Play game competition with his award–winning title, The Dishwasher: Dead Samurai.
Building XNA 2.0 Games: A Practical Guide for Independent Game Development is an in–depth and exclusive look into the entire XNA game development process and includes the creation of a software game masterpiece. James Silva guides you through the process he took to build his award–winning title from concept to reality. He reveals tips and techniques for creating a polished, high–quality game with very few resources, while bridging the gap between coding and art.
This title shows software developers the following:
- The creation of a polished game from start to finish
- Design philosophies
- Next–gen 2D graphics, including shaders
- Techniques for fast, fluid game play
- XACT Audio and XInput
- Eye–catching particle effects for visual stimulation
The book is packed full of code, pictures, and valuable insights into XNA game development.
What you’ll learn
- If you are brand new to XNA, you’ll see basic concepts of game development through simple exercises.
- You’ll be able to follow along and see the steps taken to re–create the game that won the Microsoft Dream Build Play competition.
- You’ll learn and enhance artistic skills and artistic design capabilities.
- You’ll learn how to build software games that focus on the same artistic design, game play, and game flow/logic that are also found in commercial games.
- You’ll become more exposed to the exciting world of software games.
Who is this book for?
For anyone who has working knowledge of C# and .NET programming and either loves to build software games or is interested in seeing how to create an award–winning game.
About the Apress Building Series
The Apress Building series teaches application of existing technologies. The book content assumes the reader has fundamental working knowledge of a technology and demonstrates how to build solutions from the technology. The Building series books are characterized by visualizations of the end product and extensive use of examples to build that end product.
商品描述(中文翻譯)
《Building XNA 2.0 Games: A Practical Guide for Independent Game Development》是由James Silva撰寫的,他最近以他的獲獎作品《The Dishwasher: Dead Samurai》在著名的Microsoft Dream Build Play遊戲競賽中獲勝。
《Building XNA 2.0 Games: A Practical Guide for Independent Game Development》是一本深入且獨家探索整個XNA遊戲開發過程的書籍,包括創作一個軟體遊戲傑作。James Silva將引導您從概念到現實的過程,揭示使用極少資源創建一個精緻、高品質遊戲的技巧和技術,同時彌合編碼和藝術之間的差距。
本書向軟體開發人員展示以下內容:
- 從頭到尾創建一個精緻的遊戲
- 設計理念
- 下一代2D圖形,包括著色器
- 快速、流暢的遊戲玩法技巧
- XACT音效和XInput
- 引人注目的粒子效果以提供視覺刺激
本書充滿了代碼、圖片和對XNA遊戲開發的寶貴見解。
你將學到以下內容:
- 如果你對XNA完全陌生,你將通過簡單的練習了解遊戲開發的基本概念。
- 你將能夠跟隨並了解重新創建獲勝的Microsoft Dream Build Play競賽遊戲所採取的步驟。
- 你將學習和提升藝術技能和藝術設計能力。
- 你將學習如何建立著重於商業遊戲中同樣的藝術設計、遊戲玩法和遊戲流程/邏輯的軟體遊戲。
- 你將更多地接觸到令人興奮的軟體遊戲世界。
這本書適合以下讀者:
- 對C#和.NET編程有基本的工作知識,並且喜歡建立軟體遊戲或有興趣了解如何創建獲獎遊戲的人。
關於Apress Building系列:
Apress Building系列教授現有技術的應用。本書假設讀者對技術有基本的工作知識,並演示如何從該技術建立解決方案。Building系列的書籍以最終產品的可視化和廣泛使用示例來建立該最終產品。