Aesthetic 3D Lighting: History, Theory, and Application
暫譯: 美學3D照明:歷史、理論與應用
Lee Lanier
- 出版商: Routledge
- 出版日期: 2018-03-12
- 售價: $2,450
- 貴賓價: 9.5 折 $2,328
- 語言: 英文
- 頁數: 238
- 裝訂: Paperback
- ISBN: 1138737577
- ISBN-13: 9781138737570
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商品描述
Aesthetic 3D Lighting: History, Theory, and Application delves into the history, the theory, and the practical and aesthetic application of lighting in the fine arts and 3D animation.
In this book, animation industry veteran and lighting expert Lee Lanier examines the importance of lighting and its ability to communicate information to the viewer. Lee examines the history of lighting as applied to the fine arts, film, photography, and 3D animation. He discusses the use of light color, light location and direction, and light shadow types to recreate specific locations and to generate moods. He includes guides for successful lighting in 3D animation. Software-agnostic examples lead you through useful 3D lighting set-ups. Chapter-long case studies step you through more complex 3D lighting projects in Autodesk Maya.
An accompanying eResource (www.routledge.com/9781138737570) features 3D model files, scene files, and texture bitmaps, allowing you to practice the discussed techniques in Autodesk Maya and many other 3D programs.
The lighting techniques covered in this book include:
- History of lighting as used in the fine arts
- The scientific mechanisms of light
- Light types and light application in 3D programs
- Light qualities including shadows variations
- Basic and advanced 3D lighting approaches
- 1-, 2-, 3-point, naturalistic, and stylistic lighting techniques
- Replication of real-world lighting scenarios and locations
- Overview of advanced 3D lighting and rendering systems
商品描述(中文翻譯)
《美學3D照明:歷史、理論與應用》深入探討了照明在美術和3D動畫中的歷史、理論以及實踐和美學應用。
在這本書中,動畫產業資深人士及照明專家Lee Lanier探討了照明的重要性及其向觀眾傳達信息的能力。Lee回顧了照明在美術、電影、攝影和3D動畫中的應用歷史。他討論了光的顏色、光的位置和方向,以及光影類型的使用,以重現特定場景並產生情緒。他還提供了成功進行3D動畫照明的指南。這些不依賴於特定軟體的範例將引導您進行有用的3D照明設置。章節長的案例研究將帶您逐步完成更複雜的3D照明項目,使用Autodesk Maya。
隨書附贈的電子資源(www.routledge.com/9781138737570)包含3D模型檔案、場景檔案和紋理位圖,讓您能在Autodesk Maya及其他多個3D程式中練習所討論的技術。
本書涵蓋的照明技術包括:
- 美術中使用的照明歷史
- 光的科學機制
- 3D程式中的光類型及其應用
- 光的特性,包括陰影變化
- 基本及進階的3D照明方法
- 1點、2點、3點、自然主義及風格化的照明技術
- 真實世界照明場景和位置的複製
- 進階3D照明和渲染系統的概述