Storytelling for Interactive Digital Media and Video Games
暫譯: 互動數位媒體與電子遊戲的敘事技巧
Nicholas B. Zeman
- 出版商: A K Peters
- 出版日期: 2017-04-20
- 售價: $5,710
- 貴賓價: 9.5 折 $5,425
- 語言: 英文
- 頁數: 296
- 裝訂: Hardcover
- ISBN: 1138628832
- ISBN-13: 9781138628830
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商品描述
The evolution of story-telling is as old as the human race; from the beginning, when our ancestors first gathered around a campfire to share wondrous tales through oral traditions, to today, with information and stories being shared through waves and filling screens with words and images. Stories have always surrounded us, and united us in ways other disciplines can't. Storytelling for Interactive Digital Media and Video Games lays out the construct of the story, and how it can be manipulated by the storyteller through sound, video, lighting, graphics, and color. This book is the perfect guide to aspiring storytellers as it illustrates the different manner of how and why stories are told, and how to make them "interactive." Storytelling features heavy game development as a method of storytelling and delivery, and how to develop compelling plots, characters, settings, and actions inside a game. The concept of digital storytelling will be explored, and how this differs from previous incarnations of mediums for stories
Key Features:
- Explores the necessary elements of a story (setting, character, events, sequence, and perspective) and how they affect the viewer of the story
- Discusses media and its role in storytelling, including images, art, sound, video, and animation
- Explores the effect of interactivity on the story, such as contest TV, web-based storytelling, kiosks, and games
- Shows the different types of story themes in gaming and how they are interwoven
- Describes how to make games engaging and rewarding intrinsically and extrinsically
商品描述(中文翻譯)
故事講述的演變與人類歷史一樣悠久;從我們的祖先首次圍繞營火分享奇妙故事的口述傳統開始,到今天,資訊和故事透過波浪傳遞,並用文字和影像填滿螢幕。故事一直圍繞著我們,並以其他學科無法比擬的方式將我們團結在一起。《互動數位媒體與電子遊戲的故事講述》闡述了故事的結構,以及故事講述者如何透過聲音、視頻、燈光、圖形和顏色來操控故事。這本書是對於有志於成為故事講述者的完美指南,因為它說明了故事講述的不同方式及其原因,以及如何使故事變得「互動」。故事講述以遊戲開發作為故事講述和傳遞的方法,並探討如何在遊戲中發展引人入勝的情節、角色、場景和行動。數位故事講述的概念將被探討,並說明這與以往故事媒介的不同之處。
主要特色:
- 探索故事的必要元素(場景、角色、事件、順序和視角)以及它們如何影響故事的觀眾
- 討論媒體及其在故事講述中的角色,包括圖像、藝術、聲音、視頻和動畫
- 探索互動性對故事的影響,例如競賽電視、網路故事講述、自助服務機和遊戲
- 展示遊戲中不同類型的故事主題及其如何交織在一起
- 描述如何使遊戲在內在和外在上都具有吸引力和獎勵性