Learn to Code with Games
暫譯: 透過遊戲學習程式設計

John M. Quick

  • 出版商: A K Peters
  • 出版日期: 2017-08-02
  • 售價: $7,930
  • 貴賓價: 9.5$7,534
  • 語言: 英文
  • 裝訂: Hardcover
  • ISBN: 1138428019
  • ISBN-13: 9781138428010
  • 海外代購書籍(需單獨結帳)

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商品描述

A novel approach for the classroom or self-study, Learn to Code with Games makes coding accessible to a broad audience. Structured as a series of challenges that help you learn to code by creating a video game, each chapter expands and builds your knowledge while providing guidelines and hints to solving each challenge. The book employs a unique problem-solving approach to teach you the technical foundations of coding, including data types, variables, functions, and arrays. You will also use techniques such as pseudocode and process mapping to formulate solutions without needing to type anything into a computer, and then convert the solutions into executable code. Avoiding jargon as much as possible, Learn to Code with Games shows you how to see coding as a way of thinking and problem solving rather than a domain of obscure languages and syntaxes. Its practical hands-on approach through the context of game development enables you to easily grasp basic programming concepts.

商品描述(中文翻譯)

一種新穎的教學方法,無論是在課堂上還是自學,《Learn to Code with Games》使編程對廣泛的受眾變得可及。這本書以一系列挑戰的形式結構,幫助你通過創建視頻遊戲來學習編程,每一章都擴展並建立你的知識,同時提供解決每個挑戰的指導和提示。這本書採用獨特的問題解決方法來教授編程的技術基礎,包括數據類型、變量、函數和數組。你還將使用偽代碼(pseudocode)和流程圖(process mapping)等技術來制定解決方案,而無需在計算機上輸入任何內容,然後將解決方案轉換為可執行的代碼。儘量避免行話,《Learn to Code with Games》向你展示如何將編程視為一種思考和解決問題的方式,而不是一個晦澀的語言和語法領域。通過遊戲開發的背景,其實用的動手方法使你能夠輕鬆掌握基本的編程概念。