Creating Games with Unity and Maya: How to Develop Fun and Marketable 3D Games
暫譯: 使用 Unity 和 Maya 創建遊戲:如何開發有趣且具市場潛力的 3D 遊戲
Watkins, Adam
- 出版商: Routledge
- 出版日期: 2017-07-27
- 售價: $7,610
- 貴賓價: 9.5 折 $7,230
- 語言: 英文
- 裝訂: Hardcover - also called cloth, retail trade, or trade
- ISBN: 1138427993
- ISBN-13: 9781138427990
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相關分類:
3D建模 3D-modeling、遊戲引擎 Game-engine
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相關主題
商品描述
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find. Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment. This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.
商品描述(中文翻譯)
Unity 讓您更接近「一次創作,隨處部署」的夢想。憑藉其多平台能力,您可以使用單一開發引擎針對桌面、網頁、行動裝置和遊戲主機進行開發。難怪 Unity 已迅速成為市場上第一的遊戲引擎。在競爭日益激烈的遊戲市場中,掌握 Unity 絕對是必不可少的,因為市場期待敏捷的開發,但直到現在,實用的教程幾乎無法找到。《使用 Unity 和 Maya 創建遊戲》為您提供了從頭到尾的 Unity 遊戲開發解決方案,結合了 Maya。這本書由一位在 3D 動畫和遊戲產業擁有十二年經驗的專家及 3D 動畫教授撰寫,逐步引導您完成從零開始開發整個遊戲的過程,包括編碼、藝術、製作和部署。這本易於理解的指南為「非程式設計師」提供了進入遊戲創作世界的切入點。對於幾乎沒有編碼經驗的有志開發者,將學習在 Maya 中進行角色開發、腳本、GUI 介面以及第一人稱和第三人稱互動。