Blender to Unity Workflows
暫譯: Blender 與 Unity 工作流程

Thorn, Alan

  • 出版商: A K Peters
  • 出版日期: 2026-01-05
  • 售價: $5,000
  • 貴賓價: 9.5$4,750
  • 語言: 英文
  • 頁數: 350
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 1138306606
  • ISBN-13: 9781138306608
  • 相關分類: 3D建模 3D-modeling遊戲引擎 Game-engine
  • 尚未上市,無法訂購

相關主題

商品描述

Blender and Unity together is the ultimate toolkit for the indie developer looking to make amazing games for free. This book takes an in-depth look, in easy-to-follow language, at how these amazing tools work together practically to produce high quality games. Explore how to create game content inside Blender, from models and animations to textures and video, and then see optimal workflows for exporting that content straight to Unity, quickly and easily. See tips, techniques and features for editing content between the two applications.

 

Key Features

  • Interoperability between Unity and Blender
  • The book has illustrated steps, to guide you along the way, and also has an associated website with additional video content
  • Unique in the Unity/Blender field
  • This is the only dedicated and current Blender-to-Unity tips and tricks book available on the market
  • This is a dedicated Blender-to-Unity workflows book, featuring practical steps that can dramatically increase your productivity when working with these two applications

商品描述(中文翻譯)

Blender 和 Unity 結合起來是獨立開發者尋求免費製作驚人遊戲的終極工具包。本書深入探討這些驚人工具如何實際協同工作,以簡單易懂的語言製作高品質遊戲。探索如何在 Blender 中創建遊戲內容,從模型和動畫到紋理和視頻,然後查看將這些內容快速輕鬆地直接導出到 Unity 的最佳工作流程。了解在這兩個應用程式之間編輯內容的技巧、技術和功能。

主要特點

- Unity 和 Blender 之間的互操作性
- 本書提供插圖步驟,指導您完成過程,並且還有一個附屬網站,提供額外的視頻內容
- 在 Unity/Blender 領域中獨一無二
- 這是市場上唯一專門針對 Blender 到 Unity 的技巧和竅門書籍
- 這是一本專門針對 Blender 到 Unity 的工作流程書籍,包含實用步驟,可以顯著提高您在使用這兩個應用程式時的生產力

作者簡介

Alan Thorn is a multidisciplinary game developer, author and educator with 16 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written twenty technical books on game development and presented fifteen video training courses. These cover game-play programming, Unity development, 3D modelling and animation. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and as a Senior Lecturer at 'Teesside University'.

作者簡介(中文翻譯)

艾倫·索恩是一位多學科的遊戲開發者、作者和教育者,擁有16年的行業經驗。他為PC桌面、移動設備和虛擬實境製作遊戲。他創立了「Wax Lyrical Games」,並創作了獲獎遊戲「Baron Wittard: Nemesis of Ragnarok」,擔任設計師、程式設計師和藝術家。他撰寫了二十本有關遊戲開發的技術書籍,並提供了十五個視頻培訓課程,內容涵蓋遊戲玩法程式設計、Unity開發、3D建模和動畫。他曾在遊戲開發教育領域擔任「國家電影與電視學院」的客座講師、「Uppingham School」的首席教師,以及「提賽德大學」的高級講師。