Building Virtual Reality with Unity and Steam VR
Jeff W Murray
- 出版商: A K Peters
- 出版日期: 2017-06-08
- 定價: $2,200
- 售價: 5.0 折 $1,100
- 語言: 英文
- 頁數: 352
- 裝訂: Paperback
- ISBN: 1138033510
- ISBN-13: 9781138033511
-
相關分類:
遊戲引擎 Game-engine、VR/AR
-
相關翻譯:
基於Unity與SteamVR構建虛擬世界 (簡中版)
-
其他版本:
Building Virtual Reality with Unity and SteamVR (English) 2nd 版本
買這商品的人也買了...
-
$580$435 -
$780$616 -
$550$495 -
$1,840$1,748 -
$301神經網絡與深度學習
-
$580$458 -
$590$502 -
$500$395 -
$320$272 -
$1,960Augmented Reality: Where We Will All Live
-
$590$460 -
$1,400$1,330 -
$390$332 -
$500$395 -
$301區塊鏈開發指南
-
$1,200$1,140 -
$480$379 -
$580$458 -
$828Data Science Algorithms in a Week
-
$480$379 -
$480$360 -
$650$507 -
$680$537 -
$450$356 -
$699$629
相關主題
商品描述
This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available. The book also takes a look at some of the main issues surrounding virtual reality, such as motion sickness and performance issues, and providing practical ways to reduce their impact to make better VR experiences.
商品描述(中文翻譯)
這本書以實際操作的方式介紹如何使用Unity遊戲引擎進入虛擬實境。通過使用免費的SteamVR庫,本書及其示例代碼與目前主要的虛擬實境頭戴式顯示器兼容。本書還探討了虛擬實境的一些主要問題,如運動暈眩和性能問題,並提供實用的方法來減少它們的影響,以創造更好的虛擬實境體驗。