3D Visual Communications (Hardcover)
Guan-Ming Su, Yu-chi Lai, Andres Kwasinski, Haohong Wang
- 出版商: Wiley
- 出版日期: 2013-02-11
- 定價: $3,940
- 售價: 9.5 折 $3,743
- 語言: 英文
- 頁數: 356
- 裝訂: Hardcover
- ISBN: 1119960703
- ISBN-13: 9781119960706
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相關分類:
3D 列印、Computer-networks、Computer Vision
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相關主題
商品描述
Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery
Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience.
The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience.
- Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment
- Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks
- Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience
Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.
商品描述(中文翻譯)
提供了涵蓋3D視頻內容傳遞生命周期的主要理論和技術。
本書介紹了端到端3D視頻通信系統中使用的技術,包括3D圖形和視頻編碼、內容創建和顯示,以及通信和網絡。它涵蓋了從3D視覺表示的基礎知識到最新的3D視頻編碼技術,相關的通信基礎設施和網絡,以及3D體驗的質量的全部關鍵領域。
本書的結構合理地引導讀者進入主題,從一般和基礎的信息開始,然後詳細介紹不同的可視化技術,最後廣泛介紹3D移動通信系統和趨勢。作者主要關注四個重要領域:3D視頻編碼和通信;3D圖形/遊戲和移動通信;端到端3D生態系統(包括3D顯示、3D播放器、網絡設施和3D質量問題);以及未來通信和網絡的發展,以滿足新興3D體驗的需求。
本書介紹了最新的3D視覺編碼框架、標準和相應的質量評估的理論和關鍵概念。它提供了未來研究的基礎,以提高當前和未來無線網絡上3D視覺通信的性能。重要主題包括:3D視頻編碼和通信;3D圖形/遊戲和移動通信;端到端3D生態系統;以及未來通信和網絡的發展,以滿足新興3D體驗的需求。
對於從事3D視覺編碼和3D視覺傳輸系統和技術的研究、設計和開發的工程師以及學術和工業研究人員來說,這是必讀的資料。