3D Animation Essentials (Paperback)
暫譯: 3D 動畫基礎 (平裝本)

Andy Beane

  • 出版商: Sybex
  • 出版日期: 2012-03-06
  • 定價: $1,580
  • 售價: 9.0$1,422
  • 語言: 英文
  • 頁數: 352
  • 裝訂: Paperback
  • ISBN: 1118147480
  • ISBN-13: 9781118147481
  • 相關分類: 3D建模 3D-modeling
  • 立即出貨 (庫存=1)

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商品描述

The essential fundamentals of 3D animation for aspiring 3D artists

3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery.

  • Serves as the first step to understanding the language of 3D and computer graphics (CG)
  • Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production
  • Dissects core 3D concepts including design, film, video, and games
  • Examines what artistic and technical skills are needed to succeed in the industry
  • Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals

Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

商品描述(中文翻譯)

對於有志於成為3D藝術家的基本3D動畫基礎

3D技術無處不在——視頻遊戲、電影和電視特效、移動設備等。許多有志的藝術家和動畫師從小就接觸3D和電腦,自然會對這個領域產生興趣。本書結合了工作室和課堂的經驗,為您提供3D動畫產業的全面介紹,展示創造引人入勝且真實的3D影像所需的要素。


  • 作為理解3D和電腦圖形(CG)語言的第一步

  • 涵蓋3D動畫的基本知識:前期製作、建模、動畫、渲染和後期製作

  • 剖析核心3D概念,包括設計、電影、視頻和遊戲

  • 檢視在行業中成功所需的藝術和技術技能

  • 提供有用的現實場景和與關鍵教育者及工作室和行業專業人士的資訊性訪談

無論您是考慮成為3D藝術家的職業,還是希望擴展對一般CG原則的理解,本書都將為您提供3D動畫核心概念和行業的良好概述和知識。