Game Theory for Next Generation Wireless and Communication Networks: Modeling, Analysis, and Design (Harccover)
Han, Zhu, Niyato, Dusit, Saad, Walid
- 出版商: Cambridge
- 出版日期: 2019-09-05
- 售價: $1,750
- 貴賓價: 9.8 折 $1,715
- 語言: 英文
- 頁數: 504
- 裝訂: Hardcover - also called cloth, retail trade, or trade
- ISBN: 1108417337
- ISBN-13: 9781108417334
-
相關分類:
5G、Wireless-networks、物聯網 IoT
-
相關翻譯:
下一代無線通信網絡:博弈建模、分析與設計 (簡中版)
立即出貨 (庫存=1)
買這商品的人也買了...
-
$2,980$2,831 -
$2,460$2,337 -
$550$495 -
$580$493 -
$580$458 -
$1,200$948 -
$1,380$1,352 -
$1,842Linear Algebra and Learning from Data (Hardcover)
-
$1,130$1,074 -
$465統計學習方法, 2/e
-
$740$725 -
$580$458 -
$680$537 -
$680$537 -
$1,480$1,450 -
$1,200$1,176 -
$550$468 -
$210$200 -
$4,070$3,867 -
$3,600$3,420 -
$454博弈論:策略分析入門, 3/e (Game Theory: A Nontechnical Introduction to the Analysis of Strategy, 3/e)
-
$539$512 -
$594$564 -
$599$569 -
$880$695
相關主題
商品描述
Discover the very latest game-theoretic approaches for designing, modeling, and optimizing emerging wireless communication networks and systems with this unique text. Providing a unified and comprehensive treatment throughout, it explains basic concepts and theories for designing novel distributed wireless networking mechanisms, describes emerging game-theoretic tools from an engineering perspective, and provides an extensive overview of recent applications. A wealth of new tools is covered - including matching theory and games with bounded rationality - and tutorial chapters show how to use these tools to solve current and future wireless networking problems in areas such as 5G networks, network virtualization, software defined networks, cloud computing, the Internet of Things, context-aware networks, green communications, and security. This is an ideal resource for telecommunications engineers, and researchers in industry and academia who are working on the design of efficient, scalable, and robust communication protocols for future wireless networks, as well as graduate students in these fields.
作者簡介
Zhu Han, University of Houston
Zhu Han is a John and Rebecca Moores Professor in the Department of Electrical and Computer Engineering as well as the Computer Science Department at the University of Houston and a Fellow of the Institute of Electrical and Electronics Engineers (IEEE).
Dusit Niyato, Nanyang Technological University, Singapore
Dusit Niyato is a professor in the School of Computer Science and Engineering at Nanyang Technological University, Singapore and a Fellow of the Institute of Electrical and Electronics Engineers (IEEE).
Walid Saad, Virginia Polytechnic Institute and State University
Walid Saad is an associate professor at the Department of Electrical and Computer Engineering at Virginia Tech and a Fellow of the Institute of Electrical and Electronics Engineers (IEEE).
Tamer Başar, University of Illinois, Urbana-Champaign
Tamer Başar is the Swanlund Endowed Chair, CAS Professor of Electrical and Computer Engineering, and director of the Center for Advanced Study at the University of Illinois, Urbana-Champaign. He is a Fellow of the Institute of Electrical and Electronics Engineers (IEEE), International Federation of Automatic Control (IFAC), and Society for Industrial and Applied Mathematics (SIAM), and a member of the National Academy of Engineering (NAE).
目錄大綱
1. Introduction
Part I. Theory:
2. Matching games
3. Contract theory
4. Stochastic games
5. Games with bounded rationality
6. Learning in games
7. Equilibrium programming with equilibrium constraints
8. Miscellaneous games
Part II. Applications:
9. Applications of game theory in Internet of Things
10. Applications of game theory in network virtualization
11. Applications of game theory in cloud networking
12. Applications of game theory in context-aware networks and mobile services
13. Applications of game theory for green communication networks
14. 4G, 5G and beyond
15. Security
Notes
References
Index.