商品描述
Get Into Game Dev: Tech Interview Tactics is a crash-course on how to pass a game development technical interview. It's designed to guide intermediate and experienced coders through the depth and rigor necessary to land some of the most highly sought-after roles within interactive media.
Unlike generic interview-prep books, GIGD maintains a laser-focus on game development to directly prepare candidates for roles like technical designer and gameplay engineer. Topics include 3D maths, programming fundamentals, and software design patterns. The author provides high quality instruction and practice problems based on his experience as a professional instructor and developer.
Key Features:
- Includes an extensive set of practice questions taken from interviews of leading game development studios.
- Synthesizes coding and maths fundamentals into focused instruction, directly applicable to game development.
- Culminates in a rigorous practice test, designed to identify a reader's weaknesses and guide them along the path to mastery.
- Uses a variety of mnemonics to assist readers in memorizing subject matter.
- Provides example worked solutions for readers to compare against their own problem-solving approaches.
This book does not teach game development. Instead, it provides knowledge and instruction for a developer to achieve the technical mastery necessary to become a professional game developer.
商品描述(中文翻譯)
《進入遊戲開發:技術面試策略》是一本關於如何通過遊戲開發技術面試的速成課程。它旨在指導中級和有經驗的程式設計師掌握獲得互動媒體中一些最受追捧的職位所需的深度和嚴謹性。
與一般的面試準備書籍不同,《進入遊戲開發》專注於遊戲開發,直接為技術設計師和遊戲玩法工程師等職位的候選人做好準備。主題包括3D數學、程式設計基礎和軟體設計模式。作者根據他作為專業講師和開發者的經驗,提供高品質的教學和練習題。
主要特色:
- 包含來自領先遊戲開發工作室面試的廣泛練習問題集。
- 將程式設計和數學基礎綜合成專注的教學,直接應用於遊戲開發。
- 最後提供一個嚴謹的練習測試,旨在識別讀者的弱點並指導他們走向精通之路。
- 使用各種助記法幫助讀者記憶學科內容。
- 提供範例解題過程,供讀者與自己的解題方法進行比較。
本書不教授遊戲開發。相反,它提供了開發者所需的知識和指導,以達到成為專業遊戲開發者所需的技術精通。
作者簡介
Matthew Ventures is an American game developer with experience on large AAA projects and small, sometimes solo, indie projects. His credits include contributions to the projects Doom: The Dark Ages (2025), God of War: Ragnarök (2022), Call of Duty: Warzone (2020), Tony Hawk's Existential Nightmare (2020), Fortnite Creative (2018), Facebook Spaces (2017), NoStranger (2017), and many more. Ventures is passionate about game development education and has worked with students as an instructor and course designer at Stanford University, as a mentor through organizations like Code 2040 and the IDGA, and as a YouTube content creator.
作者簡介(中文翻譯)
Matthew Ventures 是一位美國遊戲開發者,擁有大型 AAA 項目和小型獨立項目的經驗,有時甚至是單獨開發。他參與的項目包括《Doom: The Dark Ages》(2025)、《God of War: Ragnarök》(2022)、《Call of Duty: Warzone》(2020)、《Tony Hawk's Existential Nightmare》(2020)、《Fortnite Creative》(2018)、《Facebook Spaces》(2017)、《NoStranger》(2017)等多個項目。Ventures 對遊戲開發教育充滿熱情,曾在斯坦福大學擔任講師和課程設計師,並通過 Code 2040 和 IDGA 等組織擔任導師,還是一名 YouTube 內容創作者。