A Practical Guide to Level Design: From Theory to Practice, Diplomacy and Production
Bauer, Benjamin
- 出版商: CRC
- 出版日期: 2023-02-28
- 售價: $2,280
- 貴賓價: 9.5 折 $2,166
- 語言: 英文
- 頁數: 348
- 裝訂: Quality Paper - also called trade paper
- ISBN: 1032230894
- ISBN-13: 9781032230894
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相關分類:
遊戲設計 Game-design
下單後立即進貨 (約2~4週)
相關主題
商品描述
Written by a AAA industry expert with over twenty years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to know. It covers everything from practical production skills to the social and soft skills required to thrive in the games industry.
The book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. The book includes essential chapters on topics such as social and soft skills, world building, level design direction, production, as well as how to gain a job in the industry.
This book will be of great interest to all level designers, content leads and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry.
商品描述(中文翻譯)
這本書由一位擁有超過二十年經驗的 AAA 遊戲業界專家撰寫,全面介紹了所有成功的關卡設計師需要掌握的實用技能。從實際的製作技巧到在遊戲業界中繁榮所需的社交和軟技能,這本書涵蓋了一切。
該書以理論和抽象的方法開始,為後續的硬技能應用和實際示例建立了共同的語言。這些後續章節涵蓋了在概念階段、創建佈局、編寫腳本和與人工智能合作時使用的豐富實用技能。該書包括了關於社交和軟技能、世界建構、關卡設計指導、製作以及如何在業界找到工作等重要章節。
這本書對所有關卡設計師、內容負責人和導演來說都非常有吸引力,可以幫助他們提升技能。同時,對於關卡和遊戲設計的學生來說,這本書也提供了如何進入業界的技巧。
作者簡介
Ben Bauer has been working in the gaming industry since 2003. He previously held lead roles at Crytek and Ubisoft and is currently the Creative Director at Plan A Collective.
作者簡介(中文翻譯)
Ben Bauer自2003年以來一直在遊戲行業工作。他曾在Crytek和Ubisoft擔任領導角色,目前是Plan A Collective的創意總監。