買這商品的人也買了...
-
$1,860$1,767 -
$920$727 -
$880$695 -
$650$514 -
$590$466 -
$780$616 -
$880$792 -
$550$468 -
$420$328 -
$450$351 -
$850$723 -
$280$218 -
$480$379 -
$750$593 -
$720$569 -
$780$616 -
$580$199 -
$780$663 -
$590$460 -
$490$382 -
$620$490 -
$480$408 -
$490$382 -
$680$537 -
$580$493
相關主題
商品描述
Learn What Usability Really Is, Why to Strive for It, and How to Achieve It
"Highly useable" software is easy to use. It does what you expect it to.
And it does it well.
It’s not easy to build but as this book
demonstrates, it's well worth the effort. Highly useable software is highly
successful software--and everyone wins.
Inside, an accomplished
programmer who has made usability his business systematically explores the world
of programming, showing you how every aspect of the work is implicated in the
usability of the final product. This is not just an "issues" book, however, but
systematic, real-world instructions for developing applications that are better
in every way. As you'll learn, there's no such thing as "intuitive"
software. Instead, there are just the factors that make it highly useable:
simplicity, consistency, the recognition of accepted conventions, and the
foregrounding of the user's perspective. With these principles under your belt,
you'll quickly discover dozens of ways to make your applications more
useable:
- Making windows and dialog boxes easy to comprehend and use
- Designing software that is time- and resource-efficient
- Making your software easy to navigate
- Reducing the complexity of reports and other presentations of data
- Understanding how the wrong programming decisions can limit usability
- Ensuring smooth starts and stops
- Capitalizing on the usability advantages of object-oriented programming
- Understanding how usability affects your product’s financial success
- Using the testing process to improve usability
- Promoting usability in training, installation, and online help
- Making management decisions that will benefit software usability
Some chapters are written primarily for programmers, one primarily for
managers. Most are for everyone, and all are filled with illuminating, usually
amusing examples drawn from both inside and outside the technical world. A
helpful appendix provides information on standards, usability groups, and
sources for more information.
Contents:
Introduction
Part I: Keeping It Simple
Chapter
1: The UUI:The Useable User Interface
Chapter 2: Modeling the Real
World
Chapter 3: Laying Out Your Windows and Dialog
Boxes
Chapter 4: Managing Your Software ’s Time
Chapter 5:
Highly Navigable Software
Chapter 6: Data,Reports,and
Printouts
Chapter 7: Adding a Web Interface
Part II: The
Lonely Engineer
Chapter 8: Under the Hood
Chapter 9:
When Your Software Starts,Stops,or Dies a Quick Death
Chapter 10:
Modularity and Libraries
Chapter 11: Object-Oriented
Pontificating
Part III: The Business of It All: It's "Dollars and
Sense"
Chapter 12: A Very Gross National Product:Business and
Software Problems
Chapter 13: Testing,Testing,Testing
Chapter
14: Installing,Training,and Helping
Chapter 15: Book in a Book:A
Guide for Programming Bosses
Appendix A: Software Design
Resources
商品描述(中文翻譯)
學習可用性真正的意義、為何要追求可用性以及如何實現可用性
「高度可用」的軟體易於使用。它能夠如你所預期地運作,並且運作得很好。
這並不容易實現,但正如本書所示,這是非常值得的努力。高度可用的軟體是「高度成功的軟體」——每個人都能受益。
在書中,一位成功的程式設計師將可用性視為他的事業,系統性地探索程式設計的世界,向你展示工作中的每一個方面如何影響最終產品的可用性。然而,這不僅僅是一本「問題」書,而是針對開發在各方面都更優秀的應用程式的系統性、現實世界的指導。正如你將學到的,並不存在「直觀」的軟體。相反,只有使其高度可用的因素:簡單性、一致性、對公認慣例的認識,以及以使用者的視角為重點。掌握這些原則後,你將迅速發現數十種方法來提高你的應用程式的可用性:
- 使視窗和對話框易於理解和使用
- 設計時間和資源效率高的軟體
- 使你的軟體易於導航
- 減少報告和其他數據呈現的複雜性
- 理解錯誤的程式設計決策如何限制可用性
- 確保平穩的啟動和停止
- 利用物件導向程式設計的可用性優勢
- 理解可用性如何影響產品的財務成功
- 使用測試過程來改善可用性
- 在培訓、安裝和線上幫助中促進可用性
- 做出有利於軟體可用性的管理決策
某些章節主要針對程式設計師,某一章節主要針對管理者。大多數章節適合所有人,並且都充滿了來自技術世界內外的啟發性且通常有趣的例子。一個有用的附錄提供了有關標準、可用性團體和更多資訊的來源。
內容:
引言
第一部分:保持簡單
第一章:UUI:可用的使用者介面
第二章:建模現實世界
第三章:佈局你的視窗和對話框
第四章:管理你的軟體時間
第五章:高度可導航的軟體
第六章:數據、報告和列印輸出
第七章:添加網頁介面
第二部分:孤獨的工程師
第八章:引擎蓋下
第九章:當你的軟體啟動、停止或迅速死亡時
第十章:模組化和函式庫
第十一章:物件導向的高談闊論
第三部分:一切的商業:這是「金錢與常識」
第十二章:非常粗略的國民生產總值:商業與軟體問題
第十三章:測試、測試、測試
第十四章:安裝、培訓和幫助
第十五章:書中的書:程式設計主管指南
附錄A:軟體設計資源