Game Character Development with Maya
暫譯: 使用Maya進行遊戲角色開發
Antony Ward
- 出版商: New Riders
- 出版日期: 2004-12-02
- 定價: $1,650
- 售價: 5.0 折 $825
- 語言: 英文
- 頁數: 832
- 裝訂: Paperback
- ISBN: 073571438X
- ISBN-13: 9780735714380
-
相關分類:
3D建模 3D-modeling
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商品描述
Description:
If you thought Angelina Jolie was responsible for Lara Croft's curves, think again! Long before the Hollywood actress brought the Tomb Raider heroine to life, Alias' 3D modeling software Maya was used to create the lovely Lara; Ms. Jolie simply filled in her curves! When you're ready to start creating equally compelling characters of your own, you need this comprehensive volume! In these pages, gaming-industry veteran Antony Ward uses a combination of informative narrative, hands-on tutorials, and a slew of illustrations and screen shots to show you how to use Maya to address the most complex element of game creation-developing great characters! As you follow along, Antony uses the development of two diverse characters-a female figure and a fantastical character with outrageous proportions, wings, and a demon-like face-to demonstrate the techniques involved in modeling detailing, optimizing, texturing, rigging, binding, and animating characters with Maya. The companion CD includes lesson files, scripts, an automatic rigging tool, demo software, and more!
商品描述(中文翻譯)
**描述**:
如果你認為安吉莉娜·朱莉(Angelina Jolie)是拉拉·克勞馥(Lara Croft)曲線的創造者,那就再想想吧!在這位好萊塢女演員將《古墓奇兵》(Tomb Raider)女英雄帶入生活之前,Alias 的 3D 建模軟體 Maya 已經被用來創造可愛的拉拉;朱莉小姐只是填補了她的曲線!當你準備開始創造同樣引人入勝的角色時,你需要這本全面的書籍!在這些頁面中,遊戲產業的資深人士安東尼·沃德(Antony Ward)結合了資訊豐富的敘述、實作教程,以及大量的插圖和螢幕截圖,向你展示如何使用 Maya 來解決遊戲創作中最複雜的元素——開發出優秀的角色!在你跟隨的過程中,安東尼使用兩個不同的角色的開發——一個女性角色和一個具有誇張比例、翅膀以及惡魔般面孔的奇幻角色——來演示使用 Maya 進行建模細節、優化、紋理處理、綁定、裝配和動畫的技術。隨書附贈的 CD 包含課程檔案、腳本、自動綁定工具、演示軟體等!