Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours,
Aram Cookson, Ryan DowlingSoka, Clinton Crumpler
- 出版商: SAMS
- 出版日期: 2016-06-08
- 售價: $1,485
- 貴賓價: 9.5 折 $1,411
- 語言: 英文
- 頁數: 496
- 裝訂: Paperback
- ISBN: 0672337622
- ISBN-13: 9780672337628
-
相關分類:
Unreal
-
相關翻譯:
Unreal Engine 4游戲開發入門經典 (簡中版)
立即出貨 (庫存=1)
買這商品的人也買了...
-
$620$527 -
$1,340$1,273 -
$600$588 -
$580$452 -
$780$616 -
$320$250 -
$380$300 -
$540$486 -
$1,615Cracking the Coding Interview : 189 Programming Questions and Solutions, 6/e (Paperback)
-
$280$218 -
$780$616 -
$360$284 -
$500$395 -
$199精通Unreal遊戲引擎(遊戲設計與開發)
-
$380$300 -
$560$437 -
$350$315 -
$580$452 -
$580$458 -
$580$199 -
$650$514 -
$580$458 -
$500$395 -
$480$379 -
$680$578
相關主題
商品描述
In just 24 lessons of one hour or less, learn how to start using Unreal Engine 4 to build amazing games for Windows, Mac, PS4, Xbox One, iOS, Android, the web, Linux–or all of them!
Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours’ straightforward, step-by-step approach shows you how to work with Unreal Engine 4’s interface, its workflows, and its most powerful editors and tools. In just hours you’ll be creating effects, scripting warfare, implementing physics–even developing for mobile devices and HUDs. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
- Organize new projects and work with the Gameplay Framework
- Master Unreal’s units and control systems
- Import 3D models and work with the Static Mesh Editor
- Create new landscapes and use Unreal’s foliage system
- Bring characters and creatures to life with the Persona Editor
- Apply materials and build lighting
- Integrate and modify audio with the Unreal Sound Cue Editor
- Craft particle effects and simulate physics
- Set up and react to player inputs
- Build levels and entirely new worlds
- Get started with powerful Blueprint visual scripting system
- Script an arcade game from start to finish
- Create events that respond to player actions
- Spawn Actors during gameplay
- Design and create action-based encounters
- Optimize games for mobile devices and touch-based inputs
- Build menus with Unreal’s UMG UI Designer
- Prepare your game for deployment
Step-by-step instructions carefully walk you through the most common Unreal Engine 4 game development tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and Exercises help you test your knowledge and stretch your skills.
Notes and tips point out shortcuts and solutions.
All the project files and assets you'll need are available for download, including "before-and-after" files demonstrating initial setup and proper completion for every exercise.
商品描述(中文翻譯)
在短短24個小時或更少的時間內,透過《Sams Teach Yourself Unreal Engine 4 Game Development in 24 Hours》這本書,您將學會如何使用Unreal Engine 4來建立令人驚艷的遊戲,無論是在Windows、Mac、PS4、Xbox One、iOS、Android、網頁還是Linux上運行!
這本書以直觀、逐步的方式向您展示如何使用Unreal Engine 4的介面、工作流程以及最強大的編輯器和工具。在短短幾個小時內,您將能夠創建特效、編寫戰爭腳本、實現物理效果,甚至為移動設備和HUD開發遊戲。每一課都建立在您已經學到的基礎上,為您在現實世界中取得成功打下堅實的基礎。
以下是本書涵蓋的主題:
- 組織新項目並使用遊戲框架
- 掌握Unreal的單位和控制系統
- 導入3D模型並使用靜態網格編輯器
- 創建新的地形並使用Unreal的植被系統
- 使用Persona編輯器為角色和生物注入生命
- 應用材料並建立燈光效果
- 使用Unreal聲音提示編輯器集成和修改音頻
- 創建粒子效果並模擬物理效果
- 設置並響應玩家輸入
- 建立關卡和全新的世界
- 開始使用強大的藍圖可視化編程系統
- 從頭到尾編寫一個街機遊戲
- 創建根據玩家操作響應的事件
- 在遊戲過程中生成角色
- 設計和創建基於動作的對戰
- 優化遊戲以適應移動設備和觸控輸入
- 使用Unreal的UMG UI設計師建立菜單
- 為遊戲部署做好準備
這本書提供了逐步指導,仔細引導您完成最常見的Unreal Engine 4遊戲開發任務。實用的實例示範如何應用所學知識。測驗和練習幫助您測試知識並提升技能。註解和提示指出了快捷方式和解決方案。
所有項目文件和資源都可以下載,包括展示每個練習的初始設置和正確完成的“之前和之後”文件。