The Black Art of Video Game Console Design
暫譯: 視頻遊戲主機設計的黑暗藝術

Andre LaMothe

  • 出版商: SAMS
  • 出版日期: 2005-12-12
  • 售價: $2,680
  • 貴賓價: 9.5$2,546
  • 語言: 英文
  • 頁數: 984
  • 裝訂: Paperback
  • ISBN: 0672328208
  • ISBN-13: 9780672328206
  • 海外代購書籍(需單獨結帳)

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商品描述

Description

Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time!

The Black Art of Video Game Console Design  is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation systems and much more.

The Black Art of Video Game Console Design with 800+ pages covers everything you need to know to design your own game console including:

• Basic atomic physics and semiconductor theory primer.
• Introduction to circuit analysis; current, voltage, and resistance.
• Analog design using discrete components.
• Digital electronics and Boolean algebra.
• Physical hardware construction and prototyping techniques.
• Combinational logic and advanced integrated circuit building blocks.
• Finite state machine design.
• Computer architecture and design.
• Understanding and using microprocessors and microcontrollers.
• Developing software for embedded systems.
• Designing video (NTSC/VGA), audio, and input device systems.
• Interfacing and communications.
• The complete design and discussion of numerous game systems including the XGameStations!

 

商品描述(中文翻譯)

**描述**

由計算機科學家 Andre' LaMothe 撰寫,他是全球最暢銷的遊戲程式設計作者,《The Black Art of Video Game Console Design》在遊戲開發領域開創了新天地,首次將硬體和軟體這兩個陌生的世界結合在一起!

《The Black Art of Video Game Console Design》是為對軟體遊戲開發感興趣的程式設計師和/或愛好者所寫,但同時也希望了解遊戲所實現的硬體。本書不假設讀者具備電機工程或計算機架構的先前知識,而是帶領讀者從原子半導體理論開始,進入設計和建造基本遊戲主機的驚險旅程,讓你能夠自己動手製作並撰寫遊戲!書中包含了多個嵌入式遊戲系統的完整設計,包括 XGameStation 系統及更多內容。

《The Black Art of Video Game Console Design》擁有超過 800 頁的內容,涵蓋了設計自己遊戲主機所需了解的所有知識,包括:

• 基本原子物理學和半導體理論入門。
• 電路分析介紹;電流、電壓和電阻。
• 使用離散元件的類比設計。
• 數位電子學和布爾代數。
• 實體硬體建造和原型技術。
• 組合邏輯和先進的集成電路基本元件。
• 有限狀態機設計。
• 計算機架構和設計。
• 理解和使用微處理器和微控制器。
• 為嵌入式系統開發軟體。
• 設計視頻(NTSC/VGA)、音頻和輸入設備系統。
• 介面和通訊。
• 包括 XGameStations 在內的多個遊戲系統的完整設計和討論!