The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash CS4 Professional (Paperback)
暫譯: ActionScript 3.0 快速參考指南:針對使用 Flash CS4 Professional 的開發者與設計師
David Stiller, Rich Shupe, Jen deHaan, Darren Richardson
- 出版商: O'Reilly
- 出版日期: 2008-10-01
- 定價: $1,225
- 售價: 2.4 折 $299
- 語言: 英文
- 頁數: 496
- 裝訂: Paperback
- ISBN: 0596517351
- ISBN-13: 9780596517359
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相關分類:
ActionScript & FLASH
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商品描述
"No matter what your background, the pages that follow will provide you with some excellent knowledge, insight, and even a little bit of wisdom in the realm of Flash and ActionScript. Happy learning!" -- Branden Hall, from the Foreword
Written by Flash insiders with extensive knowledge of the technology, this guide is designed specifically to help Flash designers and developers make the leap from ActionScript 2.0 to the new object-oriented ActionScript 3.0 quickly and painlessly. Formatted so you can find any topic easily, ActionScript 3.0 Quick Reference Guide explains:
- Object-oriented programming (OOP) concepts, such as packages and classes
- ActionScript 3.0 features and player enhancements that improve performance
- Workflow differences between ActionScript 2.0 and ActionScript 3.0 including tools, code editing, component sets, and image and font rendering
- Where did it go? A guide to help you find familiar features in ActionScript 3.0, such as global functions, operators, properties, and statements
- How do I? Step-by-step solutions for performing tasks with ActionScript 3.0, including input, sound, video, display, events, text, and more
Also included are overviews of Flash and ActionScript features and workflows. ActionScript 3.0 is a huge upgrade to Flash's programming language -- and this guide helps you upgrade your skills to match it.
商品描述(中文翻譯)
「無論你的背景如何,接下來的頁面將為你提供一些優秀的知識、見解,甚至在 Flash 和 ActionScript 領域中的一點智慧。祝你學習愉快!」-- Branden Hall,前言中提到
本書由對該技術有深入了解的 Flash 內部人士撰寫,專門設計用來幫助 Flash 設計師和開發者快速且輕鬆地從 ActionScript 2.0 過渡到新的物件導向 ActionScript 3.0。格式化的內容讓你可以輕鬆找到任何主題,《ActionScript 3.0 快速參考指南》解釋了:
- 物件導向程式設計(OOP)概念,例如封裝和類別
- ActionScript 3.0 的特性和播放器增強功能,提升性能
- ActionScript 2.0 和 ActionScript 3.0 之間的工作流程差異,包括工具、程式碼編輯、元件集以及圖像和字型渲染
- 它去哪裡了?幫助你在 ActionScript 3.0 中找到熟悉功能的指南,例如全域函數、運算子、屬性和語句
- 我該怎麼做?逐步解決方案,幫助你使用 ActionScript 3.0 執行任務,包括輸入、聲音、視頻、顯示、事件、文本等
此外,還包括 Flash 和 ActionScript 特性及工作流程的概述。ActionScript 3.0 是 Flash 程式語言的一次重大升級——本指南幫助你提升技能以匹配這一升級。
