買這商品的人也買了...
-
$1,029Fundamentals of Data Structures in C++
-
$680$537 -
$2,620$2,489 -
$980$774 -
$980$960 -
$749Disappearing Cryptography, 2/e
-
$780$741 -
$590$466 -
$690$538 -
$880$792 -
$750$675 -
$560$504 -
$2,350$2,233 -
$490$417 -
$720$612 -
$480$379 -
$750$593 -
$780$741 -
$590$460 -
$620$490 -
$480$408 -
$599$473 -
$480$408 -
$520$442 -
$540$427
相關主題
商品描述
The heart of C# in a Nutshell is a succinct but detailed reference to the C# language and the .NET types most essential to C# programmers. Each chapter in the API reference begins with an overview of a .NET namespace and a diagram of its types, including a quick-reference entry for each type, with name, assembly, category, description, member availability, class hierarchy, and other relevant information, such as whether the type is part o the ECMA CLI specification. Newly updated for .NET Framework version 1.1, the second edition also adds a CD that allows you to integrate the book's API Quick Reference directly into the help files of Visual Studio .NET 2002 & 2003, giving you direct access to this valuable information via your computer.
Table of Contents
Preface
I. Programming with C#
1. Introducing C# and the .NET Framework
The C# Language
The .NET Framework
ECMA Standardization
Changes in
Visual C# 2003
2. C# Language Basics
A First C# Program
Identifiers and Keywords
Type Basics
Value Types and Reference Types
Predefined Types
Arrays
Variables and Parameters
Expressions and Operators
Statements
Namespaces
3. Creating Types in C#
Classes
Inheritance
Access Modifiers
Structs
Interfaces
Enums
4. Advanced C# Features
Delegates
Delegates Versus Function Pointers
Delegates Versus Interfaces
Events
Operator Overloading
Try
Statements and Exceptions
Attributes
Unsafe Code and Pointers
Preprocessor Directives
XML Documentation
II. Programming with the .NET Framework
5. Framework Class Library Overview
Core
Types
Text
Collections
Streams and I/O
Networking
Threading
Security
Reflection and Metadata
Assemblies
Serialization
Remoting
Web Services
Data Access
XML
Graphics
Rich Client
Applications
Web-Based Applications
Globalization
Configuration
Advanced Component Services
Diagnostics and Debugging
Interoperating with
Unmanaged Code
Compiler and Tool Support
Runtime Facilities
Native OS
Facilities
Undocumented Types
6. String Handling
String Class
StringBuilder Class
Regular
Expression Support
Regular Expression Basics
Procedural- and Expression-Based Patterns
Cookbook Regular Expressions
7. Collections
Iterating Over Collections
Standard Collection Interfaces
Predefined Collection Classes
Ordering
Instances
Generating Hash Code
8. XML I/O
Accessing XML Documents
Parsing an XML Stream
Selecting Nodes Using XPath
Transforming a
Document Using XSLT
9. Networking
Network Programming Models
Generic Request/Response Architecture
HTTP-Specific Support
WebClient
Adding New Protocol Handlers
Using TCP, UDP, and Sockets
Using DNS
10. Streams and I/O
Streams and Backing
Stores
Encapsulating Raw Streams
Directories and Files
Isolated
Storage
11. Serialization
What Is Serialization?
Serialization Support in the Framework
Explicit Serialization
Implicit
Serialization
[Serializable]
[NonSerialized]
IDeserializationCallback
ISerializable
[Serializable] and ISerializable
12. Assemblies
Elements of an Assembly
Assemblies and Modules
Scoping Types and Type References
Naming and
Signing Assemblies
Resolving and Loading Assemblies
Deployment
Security
Permissions
13. Reflection
Type Hierarchy
Types, Members, and Nested Types
Retrieving the Type for an Instance
Retrieving a Type Directly
Reflecting Over a
Type Hierarchy
Late Binding
Advanced Uses of Reflection
Creating New
Types at Runtime
14. Custom Attributes
Language Support
Compiler Support
Runtime Support
Predefined Attributes
Defining a New Custom Attribute
Retrieving a Custom Attribute at Runtime
15. Memory Management
The Garbage
Collector
Optimization Techniques
Finalizers
Dispose and Close
Methods
16. Threading
Thread Synchronization
Common Thread Types
Asynchronous Delegates
17. Integrating with Native DLLs
Calling
Into DLLs
Marshaling Common Types
Marshaling Classes and Structs
In and
Out Marshaling
Callbacks from Unmanaged Code
Simulating a C Union
Mapping a Struct to a Binary Format
Predefined Interop Support Attributes
18. Integrating with COM Components
Binding COM and C# Objects
Exposing COM
Objects to C#
Exposing C# Objects to COM
COM Mapping in C#
Common COM
Interop Support Attributes
COM+ Support
19. Diagnostics
Logging and Assertion
Facilities
Conditional Compilation
Debugger Integration
Processes,
Threads, and Stacks
Event Logs
Performance Counters
20. C# Language Reference
III. Language and Tools Reference
21. XML Documentation Tag Reference
22. C# Naming and Coding Conventions
Case
Mechanics
Word Choice
Namespaces
23. C# Development Tools
IV. API Quick Reference
24. How to Use This Quick Reference
25. The Microsoft.Win32 Namespace
26. System
27. System.Collections
28. System.Collections.Specialized
29. System.Diagnostics
30. System.Globalization
31. System.IO
32. System.IO.IsolatedStorage
33. System.Net
34. System.Net.Sockets
35. System.Reflection
36. System.Reflection.Emit
37. System.Runtime.InteropServices
38. System.Runtime.Serialization
39. System.Runtime.Serialization.Formatters
40. System.Text
41. System.Text.RegularExpressions
42. System.Threading
43. System.Timers
44. System.Xml
45. System.Xml.XPath
46. System.Xml.Xsl
V. Appendixes
A. Regular Expressions
B. Format Specifiers
C. Data Marshaling
D. C# Keywords
E. Namespaces and Assemblies
Type, Method, Property, Event, and Field Index
Index