Extreme Programming Pocket Guide
暫譯: 極限編程口袋指南

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  • 出版商: O'Reilly
  • 售價: $960
  • 貴賓價: 9.5$912
  • 語言: 英文
  • 頁數: 80
  • 裝訂: Paperback
  • ISBN: 0596004850
  • ISBN-13: 9780596004859
  • 已過版

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商品描述

Extreme Programming (XP) is a radical new approach to software development that has been accepted quickly because its core practices--the need for constant testing, programming in pairs, inviting customer input, and the communal ownership of code--resonate with developers everywhere. Although many developers feel that XP is rooted in commonsense, its vastly different approach can bring challenges, frustrations, and constant demands on your patience.

Unless you've got unlimited time (and who does these days?), you can't always stop to thumb through hundreds of pages to find the piece of information you need. The Extreme Programming Pocket Guide is the answer. Concise and easy to use, this handy pocket guide to XP is a must-have quick reference for anyone implementing a test-driven development environment.

The Extreme Programming Pocket Guide covers XP assumptions, principles, events, artifacts, roles, and resources, and more. It concisely explains the relationships between the XP practices. If you want to adopt XP in stages, the Extreme Programming Pocket Guide will help you choose what to apply and when. You'll be surprised at how much practical information is crammed into this slim volume.

O'Reilly's Pocket Guides have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point in your work and need to get to a solution quickly, the new Extreme Programming Pocket Guide is the book you'll want to have beside your keyboard.

Table of Contents


     Foreword
     Preface
    Part I: Why XP?
     Who Cares About Process, Anyway?
     The XP Equation
     XP Values
            Communication
            Feedback
            Simplicity
            Courage
     Assuming Sufficiency
            Sufficient Time
            Sufficient Resources
            Constant Cost of Change
            Developer Effectiveness
            Freedom to Experiment
    Part II: Extreme Programming Practices
     Coding Practices
            Coding Practice 1: Code and Design Simply
            Coding Practice 2: Refactor Mercilessly
            Coding Practice 3: Develop Coding Standards
            Coding Practice 4: Develop a Common Vocabulary
     Developer Practices
            Developer Practice 1: Adopt Test-Driven Development
            Developer Practice 2: Practice Pair Programming
            Developer Practice 3: Adopt Collective Code Ownership
            Developer Practice 4: Integrate Continually
     Business Practices
            Business Practice 1: Add a Customer to the Team
            Business Practice 2: Play the Planning Game
            Business Practice 3: Release Regularly
            Business Practice 4: Work at a Sustainable Pace
    Part III: XP Events
     Iteration Planning
            Stories and Tasks
            Estimates and Schedules
            The First Iteration
     The Iteration
     Releasing
    Part IV: Extreme Programming Artifacts
     Story Cards
     Task Cards
     The Bullpen
    Part V: Roles in Extreme Programming
     The Customer
            Customer Rights
            Customer Responsibilities
     The Developer
            Developer Rights
            Developer Responsibilities
     Supplementary Roles
            The Tracker
            The Coach
    Part VI: Coding, XP Style
     Do the Simplest Thing That Could Possibly

商品描述(中文翻譯)

極限編程(Extreme Programming, XP)是一種激進的新軟體開發方法,因其核心實踐——持續測試、雙人編程、邀請客戶參與以及代碼的共同擁有——而迅速被接受,這些做法與全球的開發者產生共鳴。儘管許多開發者認為XP根植於常識,但其截然不同的方法可能會帶來挑戰、挫折以及對耐心的持續考驗。

除非你有無限的時間(如今誰有呢?),否則你不可能總是停下來翻閱數百頁以找到所需的信息。《極限編程口袋指南》(Extreme Programming Pocket Guide)就是解決方案。這本簡潔易用的XP口袋指南是任何實施測試驅動開發環境的必備快速參考資料。

《極限編程口袋指南》涵蓋了XP的假設、原則、事件、產物、角色和資源等內容,並簡明扼要地解釋了XP實踐之間的關係。如果你想分階段採用XP,《極限編程口袋指南》將幫助你選擇何時應用哪些做法。你會驚訝於這本薄薄的書籍中包含了多少實用信息。

O'Reilly的口袋指南已成為全球開發者的最愛。這些實用的書籍以簡潔、組織良好的格式提供大量重要細節,正好滿足你完成當前任務的需求。當你在工作中遇到瓶頸,需要迅速找到解決方案時,這本新的《極限編程口袋指南》將是你鍵盤旁必備的書籍。

目錄
前言

序言

第一部分:為什麼選擇XP?
誰在乎過程呢?
XP方程式
XP價值觀
溝通
反饋
簡單性
勇氣
假設充足性
充足的時間
充足的資源
持續的變更成本
開發者的有效性
實驗的自由

第二部分:極限編程實踐
編碼實踐
編碼實踐1:簡單地編碼和設計
編碼實踐2:無情地重構
編碼實踐3:制定編碼標準
編碼實踐4:建立共同的詞彙
開發者實踐
開發者實踐1:採用測試驅動開發
開發者實踐2:實踐雙人編程
開發者實踐3:採用集體代碼擁有權
開發者實踐4:持續整合
商業實踐
商業實踐1:將客戶納入團隊
商業實踐2:進行規劃遊戲
商業實踐3:定期發布
商業實踐4:以可持續的速度工作

第三部分:XP事件
迭代規劃
故事和任務
估算和時間表
第一次迭代
迭代
發布

第四部分:極限編程產物
故事卡
任務卡
工作區

第五部分:極限編程中的角色
客戶
客戶權利
客戶責任
開發者
開發者權利
開發者責任
補充角色
追蹤者
教練

第六部分:編碼,XP風格
做最簡單的事情