3DTV Content Capture, Encoding and Transmission: Building the Transport Infrastructure for Commercial Services (Hardcover)
暫譯: 3D電視內容捕捉、編碼與傳輸:建立商業服務的傳輸基礎設施 (精裝版)

Daniel Minoli

  • 出版商: Wiley
  • 出版日期: 2010-09-28
  • 定價: $1,600
  • 售價: 9.5$1,520
  • 語言: 英文
  • 頁數: 248
  • 裝訂: Hardcover
  • ISBN: 0470649739
  • ISBN-13: 9780470649732
  • 立即出貨(限量)

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商品描述

Description

The First to Present 3D Technology as Applied to Commercial Programming for the Consumer

This is the first book to provide an overview of the technologies, standards, and infrastructure required to support the rollout of commercial real-time 3 Dimension Television/3 Dimension Video (3DTV/3DV) services. It reviews the required standards and technologies that have emerged—or are just emerging—in support of such new services, with a focus on encoding mechanisms formats and the buildout of the transport infrastructure.

While there is a lot of academic interest in various intrinsic aspects of 3DTV, service providers and consumers ultimately tend to take a system-level view. 3DTV stakeholders need to consider the overall architectural system-level view of what it will take to deploy an infrastructure that is able to reliably and cost-effectively deliver a commercial-grade quality bundle of multiple 3DTV content channels to paying customers with high expectations. This text, therefore, takes such a system-level view, revealing how to actually deploy the technology.

Presented in a self-contained, tutorial fashion, the book begins with a review of 3DTV in the marketplace and the opportunities and challenges therein. Recent industry events related to 3D are also discussed. From there, the fundamental visual concepts supporting stereographic perception of 3DTV/3DV are explained, as are encoding approaches. Readers will understand frame mastering and compression for conventional stereo video (CSV) and more advanced methods such as video plus depth (V+D), multi-view video plus depth (MV+D), and layered depth video (LDV).

Next, the elements of an end-to-end 3DTV system are covered from a satellite delivery perspective, with explanations of digital video broadcasting (DVB) and DVB-handheld. Transmission technologies are assessed for terrestrial and IPTV-based architecture; IPv6 is reviewed in detail. Finally, the book presents 3DTV/3DV standardization and related activities, which are critical to any type of broad deployment.

System planners, the broadcast TV industry, satellite operators, Internet service providers, terrestrial telecommunication carriers, content developers, design engineers, venture capitalists, and students and professors are among those stakeholders in these services, and who will rely on this volume to discover the latest 3D advances, market opportunities, and competing technologies.

商品描述(中文翻譯)

描述

首部將3D技術應用於消費者商業程式設計的書籍

這是第一本提供支持商業實時三維電視/三維視頻(3DTV/3DV)服務推出所需技術、標準和基礎設施概述的書籍。它回顧了為支持這些新服務而出現或剛剛出現的必要標準和技術,重點在於編碼機制格式和傳輸基礎設施的建設。

雖然學術界對3DTV的各種內在方面有很多興趣,但服務提供商和消費者最終往往會採取系統級的觀點。3DTV的利益相關者需要考慮部署一個能夠可靠且具成本效益地向高期望的付費客戶提供商業級質量的多個3DTV內容頻道的基礎設施所需的整體架構系統級觀點。因此,本書採取了這樣的系統級觀點,揭示了如何實際部署這項技術。

本書以自成一體的教程形式呈現,首先回顧了市場上的3DTV及其機會和挑戰。還討論了與3D相關的近期行業事件。接著,解釋了支持3DTV/3DV立體感知的基本視覺概念,以及編碼方法。讀者將了解傳統立體視頻(CSV)的幀主控和壓縮,以及更先進的方法,如視頻加深度(V+D)、多視角視頻加深度(MV+D)和分層深度視頻(LDV)。

接下來,從衛星傳輸的角度涵蓋了端到端3DTV系統的要素,並解釋了數字視頻廣播(DVB)和DVB手持設備。對於地面和基於IPTV的架構,評估了傳輸技術;詳細回顧了IPv6。最後,本書介紹了3DTV/3DV的標準化及相關活動,這對於任何類型的廣泛部署都是至關重要的。

系統規劃者、廣播電視行業、衛星運營商、互聯網服務提供商、地面電信運營商、內容開發者、設計工程師、風險投資家,以及學生和教授都是這些服務的利益相關者,他們將依賴本書來發現最新的3D進展、市場機會和競爭技術。