Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design (Paperback)
暫譯: 在SketchUp中的渲染:從建模到建築、景觀建築與室內設計的呈現 (平裝本)

Daniel Tal

  • 出版商: Wiley
  • 出版日期: 2013-03-25
  • 定價: $1,980
  • 售價: 9.5$1,881
  • 語言: 英文
  • 頁數: 640
  • 裝訂: Paperback
  • ISBN: 047064219X
  • ISBN-13: 9780470642191
  • 相關分類: SketchUp
  • 立即出貨 (庫存 < 3)

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商品描述

The sure way for design professionals to learn SketchUp modeling and rendering techniques

Rendering In SketchUp provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step-by-step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models.

The book focuses on tasks and principles at the core of photorealistic rendering, including:

  • Rendering process: Learn a step-by-step process focused on workflow within SketchUp’s familiar workspace.
  • Universal method: Understand how the process can be used to work with a variety of different integrated rendering programs, including Shaderlight, SU Podium and Twilight Render**. These programs are easy to learn and function in SketchUp.
  • >
  • Textures and materials: Discover how to obtain, apply and edit texture images representing surfaces.
  • Component details: Learn how to acquire and organize model details to allow for rich, expressive settings while maintaining computer and SketchUp performance.
  • Exterior and simulated lighting: Learn to set exterior lighting with the SketchUp’s Shadow menu or illuminate a scene with simulated lights, lamps, and bulbs.
  • Render settings: Use specific settings for various rendering programs to quickly set texture character, image quality, and graphic output.
  • Computer specifications: Find out how computers produce renders and the type of computer hardware required to streamline the process.
  • Photoshop post-processing: Learn how to further refine rendered images in Photoshop.
  • **Free online chapters: The book reviews specific settings for SketchUp and the rendering plug-in Shaderlight. Given the ever-changing nature of technology, free, online accompanying chapters detail settings for additional integrated rendering programs including SU Podium, Twilight Render, and more.

 

商品描述(中文翻譯)

設計專業人士學習 SketchUp 建模和渲染技術的可靠方法

在 SketchUp 中渲染 提供了使用集成渲染程序為 SketchUp 模型創建 3D 照片真實圖形的指導。這本書作為初學者的渲染手冊和參考指南,幫助進一步發展渲染技能。強調逐步過程,SketchUp 用戶學習一種通用的渲染方法,適用於各種 SketchUp 項目,包括建築、室內設計和場地設計模型。

本書專注於照片真實渲染的核心任務和原則,包括:



  • 渲染過程:學習一個專注於在 SketchUp 熟悉工作區內的工作流程的逐步過程。


  • 通用方法:了解該過程如何用於與各種不同的集成渲染程序合作,包括 Shaderlight、SU Podium 和 Twilight Render**。這些程序易於學習並能在 SketchUp 中運行。


  • 紋理和材料:發現如何獲取、應用和編輯代表表面的紋理圖像。


  • 組件細節:學習如何獲取和組織模型細節,以便在保持計算機和 SketchUp 性能的同時,實現豐富而生動的場景。


  • 外部和模擬照明:學習如何使用 SketchUp 的陰影菜單設置外部照明,或使用模擬燈光、燈具和燈泡照亮場景。


  • 渲染設置:使用各種渲染程序的特定設置,快速設置紋理特性、圖像質量和圖形輸出。


  • 計算機規格:了解計算機如何生成渲染以及所需的計算機硬體類型,以簡化過程。


  • Photoshop 後期處理:學習如何在 Photoshop 中進一步精細化渲染圖像。


  • **免費在線章節:本書回顧了 SketchUp 和渲染插件 Shaderlight 的特定設置。考慮到技術的快速變化,免費的在線附加章節詳細說明了其他集成渲染程序的設置,包括 SU Podium、Twilight Render 等。