Symbian OS Internals: Real-time Kernel Programming (Paperback)
Jane Sales
- 出版商: Wiley
- 出版日期: 2005-12-16
- 定價: $2,800
- 售價: 5.0 折 $1,400
- 語言: 英文
- 頁數: 936
- 裝訂: Paperback
- ISBN: 0470025247
- ISBN-13: 9780470025246
-
相關分類:
Operating-system
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商品描述
Description
Take a look inside Symbian OS with an under-the-hood view of Symbian's revolutionary new real-time smartphone kernel
- Describes the functioning of the new real-time kernel, which will become ubiquitious on Symbian OS phones in the next 5-10 years
- Will benefit the base-porting engineer by providing a more solid understanding of the OS being ported
- Contains an in-depth explanation of how Symbian OS drivers work. Device drivers have changed considerably with the introduction of a single code - this book helps those converting them to the new kernel
- The book has broad appeal and is relevant to all who work with Symbian OS at a low level, whatever Symbian OS they are targeting
- Written by the engineers who actually designed and built the real-time kernel
Table of Contents
Chapter 1 Introducing EKA2.
1.1 The history of EKA2.
1.2 Basic OS concepts.
1.3 Symbian OS design.
1.4 Summary.
Chapter 2 Hardware for Symbian OS.
2.1 Inside a Symbian OS phone.
2.2 System on Chip (SoC).
2.3 Random Access Memory (RAM).
2.4 Flash memory.
2.5 Interrupts.
2.6 Timers.
2.7 Direct Memory Access (DMA).
2.8 Liquid Crystal Display (LCD).
2.9 Audio.
2.10 Power management.
2.11 Summary.
Chapter 3 Threads,Processes and Libraries.
3.1 What is a thread?
3.2 Nanokernel threads.
3.3 Symbian OS threads.
3.4 What is a process?
3.5 DProcess class.
3.6 Scheduling.
3.7 Dynamically loaded libraries.
3.8 Summary.
Chapter 4 Inter Thread Communication.
4.1 Client-server ITC.
4.2 Asynchronous message queues.
4.3 Kernel-side messages.
4.4 Publish and subscribe.
4.5 Shared Chunks & Shared I/O buffers.
4.6 Summary.
Chapter 5 Kernel Services.
5.1 Objects and handles.
5.2 Services provided to user threads.
5.3 Example user-accessible services.
5.4 Services provided by the kernel to the kernel.
5.5 Timers.
5.6 Summary.
Chapter 6 Interrupts and Exception.
6.1 Exception types.
6.2 Exceptions on real hardware.
6.3 Interrupts.
6.4 Aborts, traps and faults.
6.5 Summary.
Chapter 7 Memory Models.
7.1 The memory model.
7.2 MMUs and caches.
7.3 The memory model interface.
7.4 The memory models.
7.5 Programmer APIs.
7.6 Memory allocation.
7.7 User memory.
7.8 Low memory.
7.9 Summary.
Chapter 8 Platform Security.
8.1 Introduction.
8.2 Platform security architecture.
8.3 Unit of trust.
8.4 Capability Model.
8.5 Data caging.
8.6 Summary.
Chapter 9 The File Server.
9.1 Overview.
9.2 The file server client API.
9.3 The file server.
9.4 File systems.
9.5 Summary.
Chapter 10 The Loader.
10.1 E32 image file format.
10.2 ROM image file format.
10.3 The loader server.
10.4 Kernel-side code management.
10.5 Summary.
Chapter 11 The Window Server.
11.1 The kernel’s event handler.
11.2 Different types of events.
11.3 How WSERV processes events.
11.4 Processing key events.
11.5 Processing pointer events.
11.6 Client queues.
11.7 A simple handwriting animation DLL.
11.8 Window objects and classes.
11.9 Properties of windows.
11.10 Drawing to windows.
11.11 Direct screen access.
11.12 Platform Security in WSERV.
11.13 Summary.
Chapter 12 Device Drivers and Extensions.
12.1 Device drivers and extensions in Symbian OS.
12.2 Kernel extensions.
12.3 The hardware abstraction layer.
12.4 Device drivers.
12.5 Differences between EKA1 and EKA2.
12.6 Summary.
Chapter 13 Peripheral support.
13.1 DMA.
13.2 Shared chunks.
13.3 Media drivers and the local media sub-system.
13.4 Peripheral bus controllers.
13.5 MultiMediaCard support.
13.6 USB device support.
13.7 Summary.
Chapter 14 Kernel-side Debug.
14.1 Overview.
14.2 Architecture.
14.3 The kernel debug interface.
14.4 Target debugger agents.
14.5 Stop-mode debug API.
14.6 Kernel trace channel.
14.7 Summary.
Chapter 15 Power Management.
15.1 Power states.
15.2 Power framework.
15.3 Typical power management.
15.4 Managing idle time.
15.5 Advanced power management.
15.6 Summary.
Chapter 16 Boot Processes.
16.1 Operating system startup.
16.2 Alternative startup scenarios.
16.3 Operating system shutdown.
16.4 Operating system sleep and wake-up events.
16.5 Summary.
Chapter 17 Real Time.
17.1 What is real time?
17.2 Real time operating systems.
17.3 EKA2 and real time.
17.4 Real time application – GSM.
17.5 Personality layers.
17.6 Summary.
Chapter 18 Ensuring Performance.
18.1 Writing efficient code.
18.2 Maintaining real-time performance.
18.3 Summary.
Appendix 1.
Appendix 2.
Appendix 3.
商品描述(中文翻譯)
描述
深入了解Symbian OS,從底層的角度來看待Symbian革命性的新實時智能手機內核。
- 描述了新實時內核的運作方式,這將在未來5-10年內成為Symbian OS手機上普及的內核。
- 對於基礎移植工程師來說,提供了對正在移植的操作系統更深入的理解,將對他們有所幫助。
- 包含了對Symbian OS驅動程序工作原理的詳細解釋。隨著引入單一代碼,設備驅動程序發生了很大變化,這本書將幫助那些將它們轉換為新內核的人。
- 這本書具有廣泛的吸引力,對於所有在低層次上使用Symbian OS的人來說都是相關的,無論他們的目標是哪個版本的Symbian OS。
- 由實際設計和構建實時內核的工程師撰寫。
目錄
第1章 EKA2介紹
1.1 EKA2的歷史
1.2 基本操作系統概念
1.3 Symbian OS設計
1.4 總結
第2章 Symbian OS的硬體
2.1 Symbian OS手機的內部結構
2.2 系統芯片(SoC)
2.3 隨機存取記憶體(RAM)
2.4 快閃記憶體
2.5 中斷
2.6 定時器
2.7 直接記憶體存取(DMA)
2.8 液晶顯示器(LCD)
2.9 音頻
2.10 電源管理
2.11 總結
第3章 線程、進程和庫
3.1 什麼是線程
3.2 Nanokernel線程
3.3 Symbian OS線程
3.4 什麼是進程
3.5 DProcess類
3.6 調度
3.7 動態加載庫
3.8 總結
第4章 線程間通信
4.1 客戶端-服務器ITC
4.2 異步消息隊列
4.3 內核端消息
4.4 發布和訂閱
4.5 共享塊和共享I/O緩衝區
4.6 總結
第5章 內核服務
5.1 對象和句柄
5.2 提供給用戶線程的服務
5.3 用戶可訪問的服務示例
5.4 內核提供給內核的服務
5.5 定時器