iOS Game Programming with Xcode and Cocos2d (Paperback)

Justin Dike

  • 出版商: Focal Press
  • 出版日期: 2013-11-20
  • 售價: $1,890
  • 貴賓價: 9.5$1,796
  • 語言: 英文
  • 頁數: 512
  • 裝訂: Paperback
  • ISBN: 0415712696
  • ISBN-13: 9780415712699
  • 相關分類: 遊戲引擎 Game-engineApple Developer
  • 立即出貨 (庫存=1)

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商品描述

This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven’t read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples.

Features:

  • Code
  • Video examples
  • 5 hours of tutorial videos on Box2d, which can take the reader even further beyond what they learned in the book

商品描述(中文翻譯)

這本書是由一位專業的教師和CartoonSmart.com的創始人撰寫的,該公司專門提供新媒體教學教程已有近十年的經驗。這本書是一本從頭到尾的指南,適合任何想要開始使用Cocos2d和Xcode進行iOS開發並將完成的應用提交給蘋果的人。即使你以前沒有閱讀過程式碼,你也可以從這本書開始。這本書是一本方便查找的參考指南,其中包含易於查找的程式碼片段、圖片和視頻示例的鏈接。

特點:
- 程式碼
- 視頻示例
- 5小時的Box2d教學視頻,可以讓讀者更深入地了解書中所學的內容。