Exploring Roguelike Games
暫譯: 探索 Roguelike 遊戲

Harris, John

  • 出版商: CRC
  • 出版日期: 2020-09-10
  • 售價: $5,720
  • 貴賓價: 9.5$5,434
  • 語言: 英文
  • 頁數: 534
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 0367513722
  • ISBN-13: 9780367513726
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay of Rogue and those games inspired by it, known to fans as "roguelikes." For decades, this venerable genre was off the radar of most players and developers for a variety of reasons: deceptively simple graphics (often just text characters), high difficulty, and their demand that a player brings more of themselves to the game than your typical AAA title asks. This book covers many of the most prominent titles and explains in great detail what makes them interesting, the ways to get started playing them, the history of the genre, and more. It includes interviews, playthroughs, and hundreds of screenshots. It is a labor of love: if even a fraction of the author's enthusiasm for these games gets through these pages to you, then you will enjoy it a great deal.

 

Key Features:

  • Playing tips and strategy for newcomers to the genre
  • Core roguelikes Rogue, Angband, NetHack, Dungeon Crawl Stone Soup, ADOM, and Brogue
  • The "lost roguelikes" Super Rogue and XRogue, and the early RPG dnd for PLATO systems
  • The Japanese console roguelikes Taloon's Mystery Dungeon and Shiren the Wanderer
  • Lesser-known but extremely interesting games like Larn, DoomRL, HyperRogue, Incursion, and Dungeon Hack
  • "Rogue-ish" games that blur the edges of the genre, including Spelunky, HyperRogue, ToeJam & Earl, Defense of the Oasis, Out There, and Zelda Randomizer
  • Interviews with such developers as Keith Burgun (100 Rogues and Auro), Rodain Joubert (Desktop Dungeons), Josh Ge (Cogmind), Dr. Thomas Biskup (ADOM), and Robin Bandy (devnull public NetHack tournament)
  • An interview regarding Strange Adventures in Infinite Space
  • Design issues of interest to developers and enthusiasts

 

Author Bio:

John Harris has bumped around the Internet for more than 20 years. In addition to writing the columns @Play and Pixel Journeys for GameSetWatch and developer interviews for Gamasutra, he has spoken at Roguelike Celebration. John Harris has a MA in English Literature from Georgia Southern University.

 

商品描述(中文翻譯)

自1980年以來,了解情況的電腦遊戲玩家一直被《Rogue》及其衍生遊戲(粉絲稱之為「roguelikes」)的不可預測性、隨機性和深度遊玩所吸引。數十年來,這個古老的類型因多種原因而未受到大多數玩家和開發者的重視:看似簡單的圖形(通常僅為文字字符)、高難度,以及要求玩家在遊戲中投入更多自我的需求,這與典型的AAA遊戲截然不同。本書涵蓋了許多最具代表性的標題,並詳細解釋了它們的趣味所在、如何開始遊玩、這個類型的歷史等內容。書中包含訪談、遊玩過程和數百張截圖。這是一本充滿熱情的作品:如果作者對這些遊戲的熱情能在這些頁面中傳達給你一絲絲,那麼你一定會非常喜歡它。

主要特色:

- 新手入門的遊玩技巧和策略
- 核心roguelikes《Rogue》、《Angband》、《NetHack》、《Dungeon Crawl Stone Soup》、《ADOM》和《Brogue》
- 「失落的roguelikes」《Super Rogue》和《XRogue》,以及早期的RPG《dnd》針對PLATO系統
- 日本主機roguelikes《Taloon's Mystery Dungeon》和《Shiren the Wanderer》
- 不太知名但極具趣味的遊戲,如《Larn》、《DoomRL》、《HyperRogue》、《Incursion》和《Dungeon Hack》
- 模糊類型邊界的「Rogue-ish」遊戲,包括《Spelunky》、《HyperRogue》、《ToeJam & Earl》、《Defense of the Oasis》、《Out There》和《Zelda Randomizer》
- 與開發者如Keith Burgun(《100 Rogues》和《Auro》)、Rodain Joubert(《Desktop Dungeons》)、Josh Ge(《Cogmind》)、Dr. Thomas Biskup(《ADOM》)和Robin Bandy(devnull公共NetHack錦標賽)等的訪談
- 關於《Strange Adventures in Infinite Space》的訪談
- 對開發者和愛好者感興趣的設計問題

作者簡介:

**John Harris** 在互聯網上活動超過20年。除了為GameSetWatch撰寫專欄《@Play》和《Pixel Journeys》,以及為Gamasutra進行開發者訪談外,他還在Roguelike Celebration上發表過演講。John Harris擁有喬治亞南方大學的英語文學碩士學位。

作者簡介

John Harris has been bumping around the internet for over 20 years. In addition to writing the columns @Play and Pixel Journeys for GameSetWatch and developer interviews for Gamasutra, he's spoken at Roguelike Celebration. John Harris has a MA in English Literature from Georgia Southern University.

作者簡介(中文翻譯)

約翰·哈里斯 在互聯網上活躍了超過 20 年。除了為 GameSetWatch 撰寫 @Play 和 Pixel Journeys 專欄以及為 Gamasutra 進行開發者訪談外,他還在 Roguelike Celebration 上發表過演講。約翰·哈里斯擁有喬治亞南方大學的英語文學碩士學位。