Writing an Interactive Story
暫譯: 撰寫互動故事

Lacombe, Pierre, Feraud, Gabriel, Riviere, Clement

  • 出版商: CRC
  • 出版日期: 2019-12-23
  • 售價: $5,550
  • 貴賓價: 9.5$5,273
  • 語言: 英文
  • 頁數: 240
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 0367410311
  • ISBN-13: 9780367410315
  • 海外代購書籍(需單獨結帳)

商品描述

Video games have become the world's largest leading cultural product. Though disputed in the past, the narrative qualities of video games have finally secured distinction in the realm of art. This is especially true for interactive games.

Writing an Interactive Story will help the reader in navigating the creation process of interactive scripts, in addition to discovering behind the scenes narrative choices of renowned games, and will help you to harness your inner creativity. Guided by master interactive scriptwriters, the text presents its content in the form of a unique writing workshop.

With interactive game writing, the player becomes the star of the work. Thanks to this method of storytelling, the morals of the game become resonant. This is because the weight of the narrative's choices and consequences rest fully upon the player. It's the ultimate narrative.

Whether you are a video game enthusiast, student, or professional, discover how to create a more immersive personalized experience than ever before and give your players the opportunity to write their own destiny through their choices.

The methods, strategies, and secrets of this new art await you.

 

Features exclusive interviews with:

David Cage - BAFTA Award for Best Story - Heavy Rain

Jean-Luc Cano - BAFTA Award for Best Story - Life Is Strange

Joe Penny, David Bowman - Telltale's The Wolf Among Us, The Walking Dead

Benjamin Diebling - Beyond Two Souls, Detroit: Become Human

Erwan Le Breton - Ubisoft

Thomas Veauclin- The Council

Fibre Tigre - Out There

商品描述(中文翻譯)

視頻遊戲已成為全球最大的文化產品。儘管過去曾有爭議,但視頻遊戲的敘事特質最終在藝術領域中獲得了認可。這一點在互動遊戲中尤為明顯。

《撰寫互動故事》將幫助讀者了解互動劇本的創作過程,並探索著名遊戲背後的敘事選擇,幫助你發揮內心的創造力。在大師級互動劇本作家的指導下,這本書以獨特的寫作工作坊形式呈現內容。

在互動遊戲寫作中,玩家成為作品的主角。得益於這種敘事方式,遊戲的道德觀變得引人共鳴。這是因為敘事的選擇和後果的重擔完全落在玩家身上。這是終極的敘事。

無論你是視頻遊戲愛好者、學生還是專業人士,都可以發現如何創造比以往更具沉浸感的個性化體驗,並讓你的玩家通過他們的選擇來書寫自己的命運。

這種新藝術的方法、策略和秘密在等待著你。

獨家訪談特別嘉賓包括:

David Cage - BAFTA最佳故事獎 - 《重雨》

Jean-Luc Cano - BAFTA最佳故事獎 - 《奇異人生》

Joe Penny, David Bowman - Telltale的《我們之間的狼》、《行屍走肉》

Benjamin Diebling - 《超越兩個靈魂》、《底特律:變人》

Erwan Le Breton - 《育碧》

Thomas Veauclin - 《理事會》

Fibre Tigre - 《在那裡》

作者簡介

Pierre Lacombe is a producer of interactive experiences and founder of Celestory, a start-up specializing in interactive script writing technologies for fiction and training.

Gabriel Féraud is an award-winning interactive scriptwriter and author of video game and choose-your-own-adventure books. He is a specialist of the detective novel and former history teacher. Féraud gives master classes on the art of training and teaching.

Clement Riviére is a writer and artistic director. He works on interactive fiction in video games, live performances and audio., He also teaches writing and theater in several schools in Europe.

作者簡介(中文翻譯)

Pierre Lacombe 是互動體驗的製作人,也是 Celestory 的創辦人,這是一家專注於虛構和訓練的互動劇本寫作技術的初創公司。

Gabriel Féraud 是一位獲獎的互動劇本作家,並且是視頻遊戲和選擇你自己冒險書籍的作者。他是偵探小說的專家,曾任歷史教師。Féraud 提供有關訓練和教學藝術的大師班。

Clement Rivière 是一位作家和藝術總監。他在視頻遊戲、現場表演和音頻中從事互動小說的創作。他還在歐洲的幾所學校教授寫作和戲劇。

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