Virtual Vernacular
暫譯: 虛擬方言

Bonser, Sarah

  • 出版商: CRC
  • 出版日期: 2020-04-15
  • 售價: $5,550
  • 貴賓價: 9.5$5,273
  • 語言: 英文
  • 頁數: 216
  • 裝訂: Hardcover - also called cloth, retail trade, or trade
  • ISBN: 036700223X
  • ISBN-13: 9780367002237
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

This book will identify the ways architecture can be expected to convey to occupants, audience members, and players. Nonverbal ways to bring history and culture into your fictional world. I plan to help readers find relationships and patterns in visual mediums in an effort to help them build expectations more ways to push design further. Breaking down functional and historical reasons for many typical form decisions.

 

Key Features

  • Architectural theory is hard to navigate and this approach is an accessible way to approach it
  • Learn more specifically how pop culture parodies these design theories
  • Find ways to solve abstract design problems by using the built environment as a case study
  • Architects do not typically play games or think game environments can have the capacity to move audiences like physical buildings
  • Each piece theory comes with abstract and applications, which is a more organized and network-style way to teach an otherwise long winded subject

商品描述(中文翻譯)

這本書將探討建築如何能夠向居住者、觀眾和玩家傳達信息。以非語言的方式將歷史和文化融入你的虛構世界。我計劃幫助讀者在視覺媒介中找到關係和模式,以幫助他們建立期望,並探索更多推進設計的方式。分析許多典型形式決策的功能性和歷史原因。

主要特色

- 建築理論難以理解,而這種方法提供了一種可接近的方式來探討它
- 更具體地了解流行文化如何戲仿這些設計理論
- 通過將建成環境作為案例研究,找到解決抽象設計問題的方法
- 建築師通常不玩遊戲,或認為遊戲環境無法像實體建築一樣影響觀眾
- 每個理論部分都包含抽象和應用,這是一種更有組織和網絡式的教學方式,適合這個本來冗長的主題

作者簡介

Sarah Bonser is a Seattle-based Architect with a passion for gaming and an interest in technology. Her thesis, while pursuing an M.Arch degree at The Ohio State University, focused on making architectural theory accessible to a general public. She is interested in allowing architects to demonstrate value of a design through technology.

作者簡介(中文翻譯)

Sarah Bonser 是一位位於西雅圖的建築師,對遊戲充滿熱情並對科技感興趣。在俄亥俄州立大學攻讀建築碩士學位時,她的論文專注於使建築理論對一般大眾更易於理解。她希望能讓建築師透過科技展示設計的價值。