Designing Computer-Based Learning Materials
暫譯: 設計電腦輔助學習教材
Clarke, Alan
- 出版商: Routledge
- 出版日期: 2020-06-30
- 售價: $1,910
- 貴賓價: 9.5 折 $1,815
- 語言: 英文
- 頁數: 214
- 裝訂: Quality Paper - also called trade paper
- ISBN: 0367000792
- ISBN-13: 9780367000790
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相關主題
商品描述
First published in 2001, this volume demonstrates how computer-based learning has the potential to provide a highly motivating learning experience, that it also has the potential to achieve exactly the opposite, and that the difference between these two extremes is the quality of the learning design.
The challenge for the learning designer isn't a simple one. You are being asked to prepare interactive learning for someone you can't see and with whom the only interaction you are likely to have is via limited written communication. Fortunately help is at hand in Alan Clarke's Designing Computer-Based Learning Materials.
Dr. Clarke offers a definitive guide to each of the many elements involved in good design. This book explores the principles of adult learning, and relates to the potential, features and impact of computer-based learning.
This is not a 'how to...' book, but rather one seeking to help you understand the different elements which go into computer-based learning. If you are commissioning material, it will help you to understand the contractors' constraints. If you are designing materials yourself, it will allow you to avoid many of the errors it is all too easy to make when developing them.
Computer-based learning materials are not all the same: their range reflects the variety of learners that use them and purposes they are used for; the different learning environments that are available to people; the different subjects that they wish to learn and the level to which they wish to take them.
In the face of such a complex task, involving so many factors and variables, it is essential that the learning designer understands what is involved and uses a rigorous process for envisioning, planning, designing, implementing and testing their solution. This is a book about learning design and not about software production and, as such, it provides any aspiring designers with the fundamentals of producing the highly motivating learning experience, which should be their objective.
商品描述(中文翻譯)
首次出版於2001年,本書展示了基於電腦的學習如何能夠提供一個高度激勵的學習體驗,同時也有可能達到完全相反的效果,而這兩者之間的差異在於學習設計的質量。
對於學習設計師來說,挑戰並不簡單。你需要為一個你看不見的人準備互動學習,而你與他之間唯一可能的互動方式僅限於有限的書面交流。幸運的是,艾倫·克拉克(Alan Clarke)的《設計基於電腦的學習材料》提供了幫助。
克拉克博士提供了一本關於良好設計中涉及的許多元素的權威指南。本書探討了成人學習的原則,並與基於電腦的學習的潛力、特徵和影響相關聯。
這不是一本「如何做...」的書,而是一本旨在幫助你理解基於電腦的學習中不同元素的書。如果你正在委託材料,它將幫助你理解承包商的限制。如果你自己設計材料,它將使你避免在開發過程中容易犯的許多錯誤。
基於電腦的學習材料並不都是相同的:它們的範圍反映了使用它們的學習者的多樣性以及它們的使用目的;可供人們使用的不同學習環境;他們希望學習的不同主題以及他們希望達到的學習深度。
面對如此複雜的任務,涉及如此多的因素和變量,學習設計師必須理解所涉及的內容,並使用嚴謹的過程來構思、規劃、設計、實施和測試他們的解決方案。這是一本關於學習設計的書,而不是關於軟體生產的書,因此,它為任何有志於成為設計師的人提供了創造高度激勵學習體驗的基本原則,這應該是他們的目標。
作者簡介
作者簡介(中文翻譯)
艾倫·克拉克(Alan Clarke)在計算機基礎學習的開發和應用方面擁有二十年的經驗。他在這個主題上撰寫了大量的著作,目前正在NIACE工作,專注於資訊與通信技術(ICT)在學習中的應用。他曾在國家教育技術委員會(National Council for Educational Technology)和教育與就業部(Department for Education and Employment)任職。