Software for Use: A Practical Guide to the Models and Methods of Usage-Centered Design (Paperback) (使用軟體:以使用為中心設計的模型與方法實用指南)

Larry L. Constantine

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商品描述

In the quest for quality, software developers have long focused on improving the internal architecture of their products. Larry L. Constantine--who originally created structured design to effect such improvement--now joins with well-known consultant Lucy A. D. Lockwood to turn the focus of software development to the external architecture. In this book, they present the models and methods of a revolutionary approach to software that will help programmers deliver more usable software--software that will enable users to accomplish their tasks with greater ease and efficiency.

Recognizing usability as the key to successful software, Constantine and Lockwood provide concrete tools and techniques that programmers can employ to meet that end. Much more than just another set of rules for good user-interface design, this book guides readers through a systematic software development process. This process, called usage-centered design, weaves together two major threads in software development methods: use cases (also used with UML) and essential modeling. With numerous examples and case studies of both conventional and specialized software applications, the authors illustrate what has been shown in practice to work and what has proved to be of greatest practical value.

Highlights

  • Presents a streamlined process for developing highly usable software
  • Describes practical methods and models successfully implemented in industry
  • Complements modern development practices, including the Unified Process and other object-oriented software engineering approaches

商品描述(中文翻譯)

在追求品質的過程中,軟體開發人員長期以來一直專注於改善產品的內部架構。原本創造結構化設計以實現這種改進的 Larry L. Constantine 現在與知名顧問 Lucy A. D. Lockwood 合作,將軟體開發的焦點轉向 外部 架構。在這本書中,他們介紹了一種革命性的軟體方法,幫助程式設計師交付更多可用的軟體,這種軟體能夠讓使用者更輕鬆高效地完成任務。

Constantine 和 Lockwood 將可用性視為成功軟體的關鍵,並提供具體的工具和技術,程式設計師可以使用這些工具和技術來實現這一目標。這本書不僅僅是一套關於良好使用者介面設計的規則,它還引導讀者通過一個系統化的軟體開發過程。這個過程被稱為使用者中心設計,它將軟體開發方法中的兩個主要線索緊密結合在一起:使用案例(也與 UML 一起使用)和基本建模。通過大量的例子和案例研究,包括傳統和專業軟體應用,作者展示了在實踐中被證明有效且具有最大實用價值的方法。

亮點:
- 提供了一個簡化的過程,用於開發高度可用的軟體
- 描述了在工業界成功實施的實用方法和模型
- 與現代開發實踐相輔相成,包括統一過程和其他面向對象的軟體工程方法