Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk (Paperback)
暫譯: 學習 Cocos2D:使用 Cocos2D、Box2D 和 Chipmunk 建立 iOS 遊戲的實用指南(平裝本)
Rod Strougo, Ray Wenderlich
- 出版商: Addison Wesley
- 出版日期: 2011-07-17
- 定價: $1,480
- 售價: 6.0 折 $888
- 語言: 英文
- 頁數: 640
- 裝訂: Paperback
- ISBN: 0321735625
- ISBN-13: 9780321735621
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相關分類:
遊戲引擎 Game-engine、Apple Developer
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商品描述
Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played Tiny Wings, Angry Birds, Mega Jump, Trainyard, or even Super Turbo Action Pig, then you’ve played a game that uses Cocos2D or Box2D physics. The beauty of Cocos2D is its simplicity. It’s easy to become overwhelmed when you start developing an iOS game, especially if you look at things like OpenGL ES, OpenAL, and other lower level APIs. Writing a game for the iPhone and iPad does not have to be that difficult, and Cocos2D makes game development fun and easy.
Learning Cocos2D walks you through the process of building Space Viking (which is free on the App Store), a 2D scrolling game that leverages Cocos2D, Box2D, and Chipmunk. As you build Space Viking, you’ll learn everything you need to know about Cocos2D so you can create the next killer iOS game.
Download the free version of Space Viking from the App Store today! Help Ole find his way home while learning how to build the game.
As you build Space Viking, you’ll learn how to
- Install and configure Cocos2D so it works with Xcode 4
- Build a complete 2D action adventure game with Cocos2D
- Add animations and movement to your games
- Build your game’s main menu screen for accessing levels
- Use Cocos2D’s Scheduler to make sure the right events happen at the right times
- Use tile maps to build scrolling game levels from reusable images
- Add audio and sound effects with CocosDenshion—Cocos2D’s sound engine
- Add gravity, realistic collisions, and even ragdoll effects with Box2D and Chipmunk physics engines
- Add amazing effects to your games with particle systems
- Leverage Game Center in your game for achievements and leader boards
- Squeeze the most performance from your games along with tips and tricks
商品描述(中文翻譯)
使用 Cocos2D 建立下一款偉大的 iOS 遊戲!
Cocos2D 是一些最受歡迎的 App Store 遊戲背後的強大框架。如果你玩過 Tiny Wings、Angry Birds、Mega Jump、Trainyard,甚至 Super Turbo Action Pig,那麼你就玩過使用 Cocos2D 或 Box2D 物理引擎的遊戲。Cocos2D 的美在於其簡單性。當你開始開發 iOS 遊戲時,特別是當你查看 OpenGL ES、OpenAL 和其他低階 API 時,容易感到不知所措。為 iPhone 和 iPad 編寫遊戲不必那麼困難,Cocos2D 使遊戲開發變得有趣且簡單。
學習 Cocos2D 帶你走過建立 Space Viking(在 App Store 上免費)的過程,這是一款利用 Cocos2D、Box2D 和 Chipmunk 的 2D 捲軸遊戲。在你構建 Space Viking 的過程中,你將學到有關 Cocos2D 的所有知識,讓你能夠創造出下一款殺手級的 iOS 遊戲。
今天就從 App Store 下載免費版本的 Space Viking!在學習如何建立遊戲的同時,幫助 Ole 找到回家的路。
在你構建 Space Viking 的過程中,你將學會如何:
- 安裝和配置 Cocos2D,使其與 Xcode 4 一起工作
- 使用 Cocos2D 建立完整的 2D 動作冒險遊戲
- 為你的遊戲添加動畫和移動效果
- 建立遊戲的主菜單畫面以訪問關卡
- 使用 Cocos2D 的 Scheduler 確保正確的事件在正確的時間發生
- 使用瓦片地圖從可重用的圖像構建捲軸遊戲關卡
- 使用 CocosDenshion—Cocos2D 的音效引擎添加音頻和音效
- 使用 Box2D 和 Chipmunk 物理引擎添加重力、真實碰撞,甚至布娃娃效果
- 使用粒子系統為你的遊戲添加驚人的效果
- 在遊戲中利用 Game Center 進行成就和排行榜
- 從你的遊戲中榨取最佳性能,並獲得提示和技巧