Codename Revolution: The Nintendo Wii Platform

Jones, Steven E., Thiruvathukal, George K.

  • 出版商: MIT
  • 出版日期: 2024-12-17
  • 售價: $1,510
  • 貴賓價: 9.5$1,435
  • 語言: 英文
  • 頁數: 216
  • 裝訂: Quality Paper - also called trade paper
  • ISBN: 0262553783
  • ISBN-13: 9780262553780
  • 海外代購書籍(需單獨結帳)

相關主題

商品描述

Nintendo's hugely popular and influential video game console system considered as technological device and social phenomenon.

The Nintendo Wii, introduced in 2006, helped usher in a moment of retro-reinvention in video game play. This hugely popular console system, codenamed Revolution during development, signaled a turn away from fully immersive, time-consuming MMORPGs or forty-hour FPS games and back toward family fun in the living room. Players using the wireless motion-sensitive controller (the Wii Remote, or "Wiimote") play with their whole bodies, waving, swinging, swaying. The mimetic interface shifts attention from what's on the screen to what's happening in physical space. This book describes the Wii's impact in technological, social, and cultural terms, examining the Wii as a system of interrelated hardware and software that was consciously designed to promote social play in physical space.

Each chapter of Codename Revolution focuses on a major component of the Wii as a platform: the console itself, designed to be low-powered and nimble; the iconic Wii Remote; Wii Fit Plus, and its controller, the Wii Balance Board; the Wii Channels interface and Nintendo's distribution system; and the Wii as a social platform that not only affords multiplayer options but also encourages social interaction in shared physical space. Finally, the authors connect the Wii's revolution in mimetic interface gaming--which eventually led to the release of Sony's Move and Microsoft's Kinect--to some of the economic and technological conditions that influence the possibility of making something new in this arena of computing and culture.

商品描述(中文翻譯)

任天堂的遊戲主機系統被視為一種技術裝置和社會現象,具有極高的受歡迎程度和影響力。

任天堂Wii於2006年推出,幫助引領了一個復古重塑的遊戲時代。這款在開發過程中代號為「革命」的主機系統,標誌著從完全沉浸式、耗時的MMORPG或四十小時的FPS遊戲轉向家庭娛樂的回歸。玩家使用無線動作感應控制器(Wii遙控器,或稱「Wiimote」)全身參與遊戲,揮舞、擺動、搖擺。這種模擬介面將注意力從螢幕上的內容轉移到實體空間中的互動。這本書描述了Wii在技術、社會和文化方面的影響,探討Wii作為一個相互關聯的硬體和軟體系統,旨在促進在實體空間中的社交遊玩。

《Codename Revolution》的每一章節都聚焦於Wii作為平台的主要組成部分:主機本身,設計為低功耗且靈活;標誌性的Wii遙控器;《Wii Fit Plus》及其控制器Wii平衡板;Wii頻道介面和任天堂的分發系統;以及Wii作為一個社交平台,不僅提供多人遊玩選項,還鼓勵在共享實體空間中的社交互動。最後,作者將Wii在模擬介面遊戲中的革命性變革——最終導致索尼的Move和微軟的Kinect的推出——與影響在這個計算和文化領域創造新事物的經濟和技術條件聯繫起來。

作者簡介

Steven E. Jones is Professor of English at Loyola University Chicago.

George K. Thiruvathukal is Professor of Computer Science at Loyola University Chicago.

作者簡介(中文翻譯)

史蒂文·E·瓊斯是芝加哥洛約拉大學的英語教授。喬治·K·提魯瓦圖卡爾是芝加哥洛約拉大學的計算機科學教授。