How Images Think
暫譯: 影像如何思考
Ron Burnett
- 出版商: MIT
- 出版日期: 2005-02-11
- 售價: $900
- 貴賓價: 9.8 折 $882
- 語言: 英文
- 頁數: 272
- 裝訂: Paperback
- ISBN: 0262524414
- ISBN-13: 9780262524414
-
相關分類:
大數據 Big-data、數位影像處理 Digital-image、Data-visualization
立即出貨
買這商品的人也買了...
-
$450$356 -
$2,730$2,594 -
$560$476 -
$2,800$2,660 -
$2,220$2,109 -
$2,230$2,119 -
$200$158 -
$950$751 -
$580$452 -
$300$234 -
$880$748 -
$990$842 -
$880$695 -
$780$616 -
$580$458 -
$680$578 -
$520$199 -
$990$891 -
$580$458 -
$600$480 -
$480$379 -
$520$406 -
$520$406 -
$520$411 -
$590$502
商品描述
Description:
Digital images are an integral part of all media, including television, film, photography, animation, video games, data visualization, and the Internet. In the digital world, spectators become navigators wending their way through a variety of interactive experiences, and images become spaces of visualization with more and more intelligence programmed into the very fabric of communication processes. In How Images Think, Ron Burnett explores this new ecology, which has transformed the relationships humans have with the image-based technologies they have created. So much intelligence has been programmed into these image-dependent technologies that it often seems as if images are "thinking"; ascribing thought to machines redefines our relationship with them and enlarges our ideas about body and mind. Burnett argues that the development of this new, closely interdependent relationship marks a turning point in our understanding of the connections between humans and machines.
After presenting an overview of visual perception, Burnett examines the interactive modes of new technologies -- including computer games, virtual reality, digital photography, and film -- and locates digital images in a historical context. He argues that virtual images occupy a "middle space," combining the virtual and the real into an environment of visualization that blurs the distinctions between subject and object -- part of a continuum of experiences generated by creative choices by viewers, the results of which cannot be attributed either to images or to participants.
Ron Burnett is President of Emily Carr Institute of Art + Design in Vancouver, and Artist/Designer at the New Media Innovation Center. He is the author of Cultures of Vision: Images, Media, and the Imaginary and the editor of Explorations in Film Theory.
Table of Contents:
List of Illustrations viii Acknowledgments x Introduction xiv 1 Vantage Point and Image-Worlds 1 2 Imagescapes, Mind and Body 39 3 Foundations of Virtual Images 57 4 Imagescapes as Ecology 71 5 Simulation/Viewing/Immersion 93 6 Humans-----------Machines 117 7 Peer-to-Peer Communications/Visualizing Community 143 8 Computer Games and the Aesthetics of Human and Nonhuman Interaction 167 9 Reanimating the World: Waves of Interaction 199 References 222 Index 241
商品描述(中文翻譯)
描述:
數位影像是所有媒體中不可或缺的一部分,包括電視、電影、攝影、動畫、電子遊戲、數據視覺化和互聯網。在數位世界中,觀眾成為導航者,穿梭於各種互動體驗中,影像則成為視覺化的空間,並在溝通過程的本質中編程了越來越多的智慧。在《影像如何思考》中,Ron Burnett 探索了這種新的生態系統,這種生態系統改變了人類與他們所創造的影像技術之間的關係。這些依賴影像的技術中編程了如此多的智慧,以至於它們常常看起來像是在「思考」;將思考歸於機器重新定義了我們與它們的關係,並擴大了我們對身體和心靈的想法。Burnett 主張,這種新的、緊密相互依賴的關係的發展標誌著我們對人類與機器之間聯繫理解的轉折點。
在介紹視覺感知的概述後,Burnett 檢視了新技術的互動模式——包括電腦遊戲、虛擬實境、數位攝影和電影——並將數位影像置於歷史背景中。他主張虛擬影像佔據了一個「中間空間」,將虛擬與現實結合成一個模糊主體與客體之間區別的視覺化環境——這是由觀眾的創意選擇所產生的經驗連續體的一部分,其結果無法歸因於影像或參與者。
Ron Burnett 是位於溫哥華的艾米莉卡爾藝術與設計學院的院長,並且是新媒體創新中心的藝術家/設計師。他是《視覺文化:影像、媒體與想像》的作者,以及《電影理論探索》的編輯。
目錄:
插圖清單
致謝
導言
1. 觀點與影像世界
2. 影像景觀、心智與身體
3. 虛擬影像的基礎
4. 影像景觀作為生態系統
5. 模擬/觀看/沉浸
6. 人類-----------機器
7. 點對點通訊/視覺化社群
8. 電腦遊戲與人類及非人類互動的美學
9. 重新賦予世界生命:互動的浪潮
參考文獻
索引