Now the Chips Are Down: The BBC Micro (Platform Studies)
暫譯: 當晶片面臨挑戰:BBC Micro(平台研究)
Alison Gazzard
- 出版商: MIT
- 出版日期: 2016-02-12
- 售價: $700
- 貴賓價: 9.5 折 $665
- 語言: 英文
- 頁數: 224
- 裝訂: Hardcover
- ISBN: 0262034034
- ISBN-13: 9780262034036
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商品描述
In 1982, the British Broadcasting Corporation launched its Computer Literacy Project, intended "to introduce interested adults to the world of computers and computing." The BBC accompanied this initiative with television programs, courses, books, and software -- an early experiment in multi-platform education. The BBC, along with Acorn Computers, also introduced the BBC Microcomputer, which would be at the forefront of the campaign. The BBC Micro was designed to meet the needs of users in homes and schools, to demystify computing, and to counter the general pessimism among the media in Britain about technology. In this book, Alison Gazzard looks at the BBC Micro, examining the early capabilities of multi-platform content generation and consumption and the multiple literacies this approach enabled -- not only in programming and software creation, but also in accessing information across a range of media, and in "do-it-yourself" computing. She links many of these early developments to current new-media practices. Gazzard looks at games developed for the BBC Micro, including Granny's Garden, an educational game for primary schools, and Elite, the seminal space-trading game. She considers the shift in focus from hardware to peripherals, describing the Teletext Adapter as an early model for software distribution and the Domesday Project (which combined texts, video, and still photographs) as a hypermedia-like experience.
Gazzard's account shows the BBC Micro not only as a vehicle for various literacies but also as a user-oriented machine that pushed the boundaries of what could be achieved in order to produce something completely new.
商品描述(中文翻譯)
在1982年,英國廣播公司(BBC)啟動了其計算機素養計畫,旨在「向有興趣的成年人介紹計算機和計算的世界。」BBC隨著這一倡議推出了電視節目、課程、書籍和軟體,這是一個早期的多平台教育實驗。BBC與Acorn Computers合作,還推出了BBC微型計算機,這將成為該運動的前沿。BBC Micro的設計旨在滿足家庭和學校用戶的需求,揭開計算的神秘面紗,並對抗英國媒體對技術的普遍悲觀情緒。在這本書中,Alison Gazzard探討了BBC Micro,檢視了多平台內容生成和消費的早期能力,以及這種方法所促成的多重素養——不僅在程式設計和軟體創建方面,還包括在各種媒體中訪問信息,以及「自助」計算。她將許多早期的發展與當前的新媒體實踐聯繫起來。Gazzard還探討了為BBC Micro開發的遊戲,包括針對小學的教育遊戲《Granny's Garden》和開創性的太空貿易遊戲《Elite》。她考慮了焦點從硬體轉向外圍設備的變化,將Teletext適配器描述為軟體分發的早期模型,並將結合文本、視頻和靜態照片的Domesday Project視為一種類似超媒體的體驗。
Gazzard的敘述顯示BBC Micro不僅是各種素養的載體,也是推動可實現界限的以用戶為導向的機器,旨在創造出全新的事物。