Coding Places: Software Practice in a South American City (Acting with Technology)
暫譯: 編碼之地:南美城市中的軟體實踐(與科技共舞)
Yuri Takhteyev
- 出版商: MIT
- 出版日期: 2012-09-21
- 售價: $1,650
- 貴賓價: 9.5 折 $1,568
- 語言: 英文
- 頁數: 272
- 裝訂: Hardcover
- ISBN: 0262018071
- ISBN-13: 9780262018074
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商品描述
Software development would seem to be a quintessential example of today's Internet-enabled "knowledge work"--a global profession not bound by the constraints of geography. In Coding Places, Yuri Takhteyev looks at the work of software developers who inhabit two contexts: a geographical area--in this case, greater Rio de Janeiro--and a "world of practice," a global system of activities linked by shared meanings and joint practice. The work of the Brazilian developers, Takhteyev discovers, reveals a paradox of the world of software: it is both diffuse and sharply centralized. The world of software revolves around a handful of places--in particular, the San Francisco Bay area--that exercise substantial control over both the material and cultural elements of software production. Takhteyev shows how in this context Brazilian software developers work to find their place in the world of software and to bring its benefits to their city. Takhteyev's study closely examines Lua, an open source programming language developed in Rio but used in such internationally popular products as World of Warcraft and Angry Birds. He shows that Lua had to be separated from its local origins on the periphery in order to achieve success abroad. The developers, Portuguese speakers, used English in much of their work on Lua. By bringing to light the work that peripheral practitioners must do to give software its seeming universality, Takhteyev offers a revealing perspective on the not-so-flat world of globalization.
商品描述(中文翻譯)
軟體開發似乎是當今網際網路驅動的「知識工作」的典型範例——一個不受地理限制的全球性職業。在《Coding Places》中,Yuri Takhteyev 研究了生活在兩種情境中的軟體開發者的工作:一個地理區域——在這個案例中是大里約熱內盧,以及一個「實踐世界」,這是一個由共享意義和共同實踐聯繫起來的全球活動系統。Takhteyev 發現,巴西開發者的工作揭示了軟體世界的一個悖論:它既是分散的,又是高度集中的。軟體世界圍繞著少數幾個地方運行——特別是舊金山灣區——這些地方對軟體生產的物質和文化元素擁有相當大的控制權。Takhteyev 展示了在這種情境下,巴西軟體開發者如何努力尋找自己在軟體世界中的位置,並將其好處帶回他們的城市。Takhteyev 的研究仔細檢視了 Lua,這是一種在里約開發的開源程式語言,但卻被用於《魔獸世界》和《憤怒的小鳥》等國際熱門產品中。他指出,Lua 必須與其在邊緣地區的本地起源分離,才能在國外取得成功。這些開發者,講葡萄牙語的人,在他們的 Lua 工作中使用了大量的英語。透過揭示邊緣從業者必須做的工作,以賦予軟體其看似的普遍性,Takhteyev 提供了一個關於全球化並非如此平坦的世界的深刻視角。