Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines (Paperback)
暫譯: 使用 Unity 為 iPhone 創建 3D 遊戲藝術:包含 modo 和 Blender 工作流程 (平裝本)

Wes McDermott

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商品描述

Revolutionize your iPhone and iPad game development with Unity iOS, a fully integrated professional application and powerful game engine, which is quickly becoming the best solution for creating visually stunning games for Apple's iDevices easier, and more fun for artists.  From concept to completion you'll learn to create and animate using modo and Blender as well as creating a full level utilizing the powerful toolset in Unity iOS as it specifically relates to iPhone and iPad game development.

Follow the creation of "Tater," a character from the author's personal game project "Dead Bang," as he's used to explain vital aspects of game development and content creation for the iOS platform. Creating 3D Game Art for the iPhone focuses on the key principles of game design and development by covering in-depth, the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices.

Featuring Luxology's artist-friendly modo, and Blender, the free open-source 3D app, along side Unity iOS, optimize your game assets for the latest iDevices including iPhone 3GS, iPhone 4, iPad and the iPod Touch. Learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques using Beast in Unity iOS.

In a clear, motivating, and entertaining style, Wes McDermott offers captivating 3D imagery, real-world observation, and valuable tips and tricks all in one place - this book is an invaluable resource for any digital artist working to create games for the iPhone and iPad using Unity iOS. 



* Circumvent the potential pitfalls of game development with professional techniques like "Static and Dynamic batching", "building models on the grid", "lightmapping with Beast", and "animation blending" to improve your game's performance and content creation workflow.

* Visit www.wesmcdermott.com, to gain access to the book's official website where users can login to the resource portal to download extensive video walkthroughs and get information on the FREE iPhone/iPad app, "Tater's Training Trash Yard." The app showcases the core concepts and techniques covered in the book by demonstrating the content's performance on your iPhone or iPad.

商品描述(中文翻譯)

革命性地改變您的 iPhone 和 iPad 遊戲開發,使用 Unity iOS,這是一個完全整合的專業應用程式和強大的遊戲引擎,正迅速成為為 Apple 的 iDevices 創建視覺驚豔遊戲的最佳解決方案,讓藝術家們的創作變得更簡單、更有趣。從概念到完成,您將學會使用 modo 和 Blender 進行創建和動畫製作,以及利用 Unity iOS 中的強大工具集來創建完整的關卡,這些工具集特別與 iPhone 和 iPad 遊戲開發相關。

跟隨作者個人遊戲項目《Dead Bang》中的角色「Tater」的創作過程,這個角色用來解釋 iOS 平台上遊戲開發和內容創建的重要方面。《為 iPhone 創建 3D 遊戲藝術》專注於遊戲設計和開發的關鍵原則,深入探討 iDevice 硬體與 Unity iOS 的結合,以及它如何與為 iDevices 創建優化的遊戲資產相關。

本書介紹了 Luxology 的藝術家友好型 modo 和免費開源的 3D 應用程式 Blender,與 Unity iOS 一起,優化您的遊戲資產以適應最新的 iDevices,包括 iPhone 3GS、iPhone 4、iPad 和 iPod Touch。學習建模角色和環境資產、紋理、動畫皮膚角色,並使用 Unity iOS 中的 Beast 應用先進的光照貼圖技術。

以清晰、激勵和娛樂的風格,Wes McDermott 提供引人入勝的 3D 圖像、現實世界的觀察以及寶貴的技巧和竅門,所有內容都集中在這本書中——這本書對於任何使用 Unity iOS 為 iPhone 和 iPad 創建遊戲的數位藝術家來說都是一個無價的資源。

* 避免遊戲開發中的潛在陷阱,使用專業技術如「靜態和動態批處理」、「在網格上構建模型」、「使用 Beast 進行光照貼圖」和「動畫混合」,以改善您的遊戲性能和內容創建工作流程。

* 訪問 www.wesmcdermott.com,獲取本書的官方網站,使用者可以登錄資源門戶下載詳細的視頻教學,並獲取有關免費 iPhone/iPad 應用程式「Tater's Training Trash Yard」的信息。該應用展示了本書中涵蓋的核心概念和技術,通過演示內容在您的 iPhone 或 iPad 上的性能。