Creating Digital Music and Sound: An inspirational introduction for musicians, web designers, animators, videomakers, and game designers (創造數位音樂與聲音:為音樂家、網頁設計師、動畫師、影片製作人及遊戲設計師的啟發性入門指南)

Chris Middleton

  • 出版商: Focal Press
  • 出版日期: 2006-06-30
  • 售價: $1,840
  • 貴賓價: 9.5$1,748
  • 語言: 英文
  • 頁數: 176
  • 裝訂: Paperback
  • ISBN: 0240808320
  • ISBN-13: 9780240808321
  • 相關分類: Maker網頁設計遊戲設計 Game-design
  • 海外代購書籍(需單獨結帳)

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Description

– Write and record music. Learn studio techniques. Record location sound. Make your own podcasts and Internet radio shows. Add music and sound to videos, movies, and animations. Make music on your cellphone. 'Creating Digital Music and Sound' is an illustrated introduction to the creative challenges and techniques of making music and recording sound digitally, for anyone interested in making, sharing, or publishing music and sound across any media. From the basics of setting up a home studio and using a variety of software and hardware, to practical hints, tips, and creative strategies for adding soundtracks to videos, collaborating online in real time, and making and sharing podcasts and Internet radio shows, this unique book will instruct but also entertain and inspire. 'Creating Digital Music and Sound' also demystifies the technologies and features interviews with top musicians, studio engineers, filmmakers, DJs, Web designers, and videomakers. The book offers a unique insight into the immediate future of music and sound-making, from making music on mobile phones, to digital rights, media players, file formats, and Blu-Ray disks and HD-DVDs. This feature-packed book offers a creative introduction to music and sound making on Mac, PC, Linux and non-computer platforms, from budget tools and freeware to the most comprehensive studio suites.

 

Table of Contents

Introduction All about sound Soundwaves (amplitude; decibels; velocity; wavelength; dynamic range; phase; envelopes; harmonics) Analog recording Digital recording (sampling; sample rates; bit depth; latency) The computer in your studio Macs, PCs, Linux: specifications; issues; maintenance; file management External music hardware: controllers Soundcards and external interfaces Multitrackers, workstations, and control surfaces Audio and recording terms Audio and recording terms Synthesis Audio and data connectivity The studio in your computer Timelines and sequencing Sequencers that record audio Integrated suites: Pro Tools MIDI basics Music-only tools Loops and beatmatching Editing audio and MIDI Effects and processors: time based Effects and processors: dynamic Plugins; plugin formats; virtual instruments Recording the real world Designing a space Mics: types and polar patterns Mic usage Recording and manipulating voices The virtual guitarist Mixdown Monitors and monitoring Mixing concepts Mixing strategies Mixing with dynamic effects Multiple levels Mixing with reverb EQ hotspots The anatomy of a remix Interview: Hakan Lidbo Mastering and remastering: by Andrew Walter, Abbey Road studios File formats for audio, the Web, and multimedia Disk formats, burning, and storage Blu-Ray and HD-DVD compared Internet audio and mobility Internet audio FAQs and tips Media players Internet radio: creative strategies and technology choices Podcasting: creative strategies and technology choices Generative music for the Web Interview: Tim Didymus, generative music composer Make and mix music on your cellphone Interview: Tim Cole, double BAFTA Award-winning software developer Digital rights, publishing, and sharing Online music collaboration software Building a sound toy in Flash: Paul Farrington workshop Music and sound in Flash Depeche Mode sound toy Audio for video and movies Music and sound in movies and videos Sound in video software (including soundtrack software) Location sound: creative strategies and technology tips Interview: Simon Fisher Turner, movie soundtrack composer Music for low-budget movies and videos Sound design for movies Interview: Kant Pan, Academy Award nominee Synching sound to video Surround sound creative strategies and technology choices Abbey Road surround sound tips VJing: D-Fuse interview Useful URLs Glossary Index CD-Rom contents Software: Ableton Live v.5.03 Propellerhead Reason v3.04 Propellerhead ReCycle Koan Pro Koan X Koan Album Player miniMIXA (various versions) Audio/Media Content: 60MB M-Audio loops and samples Studio Tonne soundtoys (with samples): Bip Hop; CircleSound; DMR Sequencer; Unit OS9 Tim Didymus generative music compositions Tim Cole generative music compositions

商品描述(中文翻譯)

《創造數位音樂與聲音》是一本插圖豐富的介紹數位音樂製作和錄音技術的書籍,適合對製作、分享或發布音樂和聲音在任何媒體上感興趣的人閱讀。從建立家庭錄音室和使用各種軟體和硬體的基礎知識,到在影片、電影和動畫中添加音樂和聲音的實用提示、技巧和創意策略,本書將教授並啟發讀者。《創造數位音樂與聲音》還揭示了音樂和聲音製作的技術,並訪問了頂尖音樂家、錄音室工程師、電影製片人、DJ、網頁設計師和影片製作人。本書提供了對音樂和聲音製作的創意介紹,包括在Mac、PC、Linux和非電腦平台上製作音樂和聲音的預算工具和免費軟體,以及最全面的錄音室套件。

目錄包括:聲音的介紹、聲波、類比錄音、數位錄音、電腦在錄音室中的應用、外部音樂硬體、多軌錄音器、音頻和錄音術語、合成、音頻和數據連接、計算機中的錄音室、時間軸和序列、MIDI基礎、僅限音樂的工具、循環和節拍匹配、音頻和MIDI編輯、效果器和處理器、錄製現實世界聲音、設計錄音空間、麥克風的類型和極性圖案、麥克風的使用、錄製和處理聲音、虛擬吉他手、混音、監聽和監聽器、混音概念和策略、動態效果的混音、混音中的多個層次、混音中的混響、EQ的熱點、混音重混的解剖、母帶處理和重新母帶處理、音頻、網頁和多媒體的檔案格式、磁碟格式、刻錄和儲存、藍光和HD-DVD的比較、網路音頻和流動性、網路音頻的常見問題和技巧、媒體播放器、網路廣播的創意策略和技術選擇、播客的創意策略和技術選擇、網頁生成音樂、在手機上製作和混音音樂。