Motion Graphic Design and Fine Art Animation : Principles and Practice (Paperback)
暫譯: 動態圖形設計與美術動畫:原則與實踐(平裝本)

Jon Krasner

  • 出版商: Focal Press
  • 出版日期: 2004-06-30
  • 售價: $1,930
  • 貴賓價: 9.5$1,834
  • 語言: 英文
  • 頁數: 432
  • 裝訂: Paperback
  • ISBN: 0240804821
  • ISBN-13: 9780240804828
  • 已絕版

買這商品的人也買了...

商品描述

Description:

Motion Graphic Design and Fine Art Animation teaches aesthetic visual concepts and practical techniques used by today’s motion graphics and animation professionals. Its cutting-edge layout and rich visuals provide a comprehensive investigation of how images and type are choreographed over time and space, providing artistic inspiration and establishing a basis for individual creative development.

Since the early 1900s, fine artists have embraced the power of animation in motion pictures. Since the late 1970s, graphic designers have explored motion in the televised medium. More recently, animation has become a powerful force in interactive digital media. Today, fine artists and graphic designers have the opportunity (and are often expected) to be animators, as well.

Inspirational and informative, this book is intended for practicing artists, graphic designers, educators, and students who are new to the incredible world of animation both independently and commercially.

This book offers an historical and critical overview of how animation has evolved as an artistic and commercial practice in film, television, and digital media. It also explores conceptual processes by which fine art animators and motion graphic designers develop creative ideas, and it investigates how aesthetic principles apply to animation.

Jon Krasner offers a thorough investigation of common processes such as frame-by-frame animation, interpolation, and compositing. In addition, he explains how designers can approach progressive phenomena, such as motion and transition, and choreograph them to enhance artistic expression and conceptual impact.

As film, television, and digital media introduce certain standards that must be honored during production, this book provides innovative solutions for overcoming the challenges often presented by these conventions.

 

 

Table of Contents:

Part I: Kinetic Images and Type Across Media--Animation in Motion Pictures and TV, Animation in Digital Media. Part II: Concept and Content--Developing Concepts, Developing Content. Part III: Production Tools and Techniques--Frame-by-Frame Animation, Interpolation, Animation Compositing. Part IV: Design Considerations--Properties of Motion Graphics, The Pictoral Composition, The Progressive Composition. Part V: Output and Delivery Consideration--General Output Criteria, Output for Film and TV, and Output for Digital Media.

商品描述(中文翻譯)

**描述:**
《動態圖形設計與美術動畫》教授當今動態圖形和動畫專業人士所使用的美學視覺概念和實用技術。其前衛的佈局和豐富的視覺效果提供了對圖像和文字如何在時間和空間中編排的全面探討,提供藝術靈感並為個人創意發展奠定基礎。

自20世紀初以來,美術家們就已經擁抱動畫在電影中的力量。自1970年代末以來,平面設計師們開始探索在電視媒介中的動態。最近,動畫已成為互動數位媒體中的一股強大力量。如今,美術家和平面設計師有機會(並且經常被期望)成為動畫師。

這本書既具啟發性又具資訊性,旨在為實踐中的藝術家、平面設計師、教育工作者和對動畫這個令人驚嘆的世界感到陌生的學生提供指導,無論是獨立創作還是商業用途。

本書提供了動畫如何作為電影、電視和數位媒體中的藝術和商業實踐演變的歷史和批判性概述。它還探討了美術動畫師和動態圖形設計師發展創意概念的過程,並研究了美學原則如何應用於動畫。

Jon Krasner對常見過程如逐幀動畫、插值和合成進行了徹底的探討。此外,他解釋了設計師如何處理進步現象,如運動和過渡,並將其編排以增強藝術表達和概念影響。

隨著電影、電視和數位媒體引入在製作過程中必須遵循的某些標準,本書提供了創新的解決方案,以克服這些慣例所帶來的挑戰。

**目錄:**
第一部分:媒介中的動態圖像和文字——電影和電視中的動畫,數位媒體中的動畫。第二部分:概念與內容——發展概念,發展內容。第三部分:製作工具與技術——逐幀動畫、插值、動畫合成。第四部分:設計考量——動態圖形的特性、圖像構圖、漸進構圖。第五部分:輸出與交付考量——一般輸出標準、電影和電視的輸出、數位媒體的輸出。