Principles of Synthetic Intelligence PSI: An Architecture of Motivated Cognition (Oxford Series on Cognitive Models and Architectures)
暫譯: 合成智慧原則 PSI:動機認知的架構(牛津認知模型與架構系列)

Joscha Bach

  • 出版商: Oxford University
  • 出版日期: 2009-04-06
  • 售價: $6,290
  • 貴賓價: 9.5$5,976
  • 語言: 英文
  • 頁數: 400
  • 裝訂: Hardcover
  • ISBN: 0195370678
  • ISBN-13: 9780195370676
  • 海外代購書籍(需單獨結帳)

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From the Foreword:
"In this book Joscha Bach introduces Dietrich Dörner's PSI architecture and Joscha's implementation of the MicroPSI architecture. These architectures and their implementation have several lessons for other architectures and models. Most notably, the PSI architecture includes drives and thus directly addresses questions of emotional behavior. An architecture including drives helps clarify how emotions could arise. It also changes the way that the architecture works on a fundamental level, providing an architecture more suited for behaving autonomously in a simulated world. PSI includes three types of drives, physiological (e.g., hunger), social (i.e., affiliation needs), and cognitive (i.e., reduction of uncertainty and expression of competency). These drives routinely influence goal formation and knowledge selection and application. The resulting architecture generates new kinds of behaviors, including context dependent memories, socially motivated behavior, and internally motivated task switching. This architecture illustrates how emotions and physical drives can be included in an embodied cognitive architecture.

The PSI architecture, while including perceptual, motor, learning, and cognitive processing components, also includes several novel knowledge representations: temporal structures, spatial memories, and several new information processing mechanisms and behaviors, including progress through types of knowledge sources when problem solving (the Rasmussen ladder), and knowledge-based hierarchical active vision. These mechanisms and representations suggest ways for making other architectures more realistic, more accurate, and easier to use.

The architecture is demonstrated in the Island simulated environment. While it may look like a simple game, it was carefully designed to allow multiple tasks to be pursued and provides ways to satisfy the multiple drives. It would be useful in its own right for developing other architectures interested in multi-tasking, long-term learning, social interaction, embodied architectures, and related aspects of behavior that arise in a complex but tractable real-time environment.

The resulting models are not presented as validated cognitive models, but as theoretical explorations in the space of architectures for generating behavior. The sweep of the architecture can thus be larger-it presents a new cognitive architecture attempting to provide a unified theory of cognition. It attempts to cover perhaps the largest number of phenomena to date. This is not a typical cognitive modeling work, but one that I believe that we can learn much from."
--Frank E. Ritter, Series Editor



Although computational models of cognition have become very popular, these models are relatively limited in their coverage of cognition-- they usually only emphasize problem solving and reasoning, or treat perception and motivation as isolated modules. The first architecture to cover cognition more broadly is PSI theory, developed by Dietrich Dorner. By integrating motivation and emotion with perception and reasoning, and including grounded neuro-symbolic representations, PSI contributes significantly to an integrated understanding of the mind. It provides a conceptual framework that highlights the relationships between perception and memory, language and mental representation, reasoning and motivation, emotion and cognition, autonomy and social behavior. It is, however, unfortunate that PSI's origin in psychology, its methodology, and its lack of documentation have limited its impact. The proposed book adapts Psi theory to cognitive science and artificial intelligence, by elucidating both its theoretical and technical frameworks, and clarifying its contribution to how we have come to understand cognition.

商品描述(中文翻譯)

前言摘錄:
「在這本書中,Joscha Bach 介紹了 Dietrich Dörner 的 PSI 架構以及 Joscha 對 MicroPSI 架構的實作。這些架構及其實作對其他架構和模型有幾個啟示。最值得注意的是,PSI 架構包含驅動因素,因此直接解決情感行為的問題。一個包含驅動因素的架構有助於澄清情感如何產生。它還從根本上改變了架構的運作方式,提供了一個更適合在模擬世界中自主行為的架構。PSI 包含三種類型的驅動因素:生理驅動(例如,飢餓)、社會驅動(即,歸屬需求)和認知驅動(即,減少不確定性和表現能力)。這些驅動因素經常影響目標形成和知識選擇及應用。由此產生的架構生成了新型的行為,包括依賴情境的記憶、社會動機行為和內部動機的任務切換。這個架構展示了情感和生理驅動如何可以納入具身的認知架構中。

PSI 架構在包含感知、運動、學習和認知處理組件的同時,還包括幾種新穎的知識表示:時間結構、空間記憶,以及幾種新的信息處理機制和行為,包括在解決問題時通過知識來源類型的進展(Rasmussen 梯子)和基於知識的分層主動視覺。這些機制和表示建議了使其他架構更真實、更準確和更易於使用的方法。

該架構在島嶼模擬環境中進行演示。雖然它看起來像是一個簡單的遊戲,但它經過精心設計,以允許多個任務的進行,並提供滿足多重驅動的方式。它本身對於開發其他對多任務處理、長期學習、社會互動、具身架構及相關行為方面感興趣的架構將是有用的,這些行為在複雜但可處理的實時環境中出現。

所產生的模型並不是作為經過驗證的認知模型呈現,而是作為在生成行為的架構空間中的理論探索。因此,該架構的範圍可以更大——它提出了一種新的認知架構,試圖提供一個統一的認知理論。它試圖涵蓋迄今為止可能最多的現象。這不是一部典型的認知建模作品,但我相信我們可以從中學到很多。」
--Frank E. Ritter,系列編輯



儘管計算模型的認知已變得非常流行,但這些模型在認知的涵蓋範圍上相對有限——它們通常僅強調問題解決和推理,或將感知和動機視為孤立的模塊。第一個更廣泛涵蓋認知的架構是由 Dietrich Dorner 開發的 PSI 理論。通過將動機和情感與感知和推理整合,並包括基於神經的符號表示,PSI 對於整合理解心智做出了重要貢獻。它提供了一個概念框架,突顯了感知與記憶、語言與心理表徵、推理與動機、情感與認知、自主性與社會行為之間的關係。然而,PSI 在心理學中的起源、其方法論以及缺乏文獻記錄的情況限制了其影響力。所提議的書籍通過闡明其理論和技術框架,並澄清其對我們理解認知的貢獻,將 PSI 理論適應於認知科學和人工智慧。