Designing Immersive 3D Experiences: A Designer's Guide to Creating Realistic 3D Experiences for Extended Reality
暫譯: 設計沉浸式3D體驗:擴增實境的真實3D體驗設計指南
Stevens, Renee
- 出版商: New Riders
- 出版日期: 2021-08-17
- 售價: $2,030
- 貴賓價: 9.5 折 $1,929
- 語言: 英文
- 頁數: 400
- 裝訂: Quality Paper - also called trade paper
- ISBN: 0137282834
- ISBN-13: 9780137282838
-
相關分類:
VR/AR
-
相關翻譯:
沉浸式3D體驗設計 (簡中版)
買這商品的人也買了...
-
$550$494 -
$480$379 -
$2,280$2,166 -
$2,160$2,052 -
$1,110$1,055 -
$580$406 -
$620$490 -
$490$387 -
$550$435 -
$620$527 -
$880$695 -
$3,600$3,420 -
$6583D用戶界面設計與評估(原書第2版)
-
$1,380$1,311 -
$458Elasticsearch 搜索引擎構建入門與實戰
相關主題
商品描述
A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality
Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design. Author Renée Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process you can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how you can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual designers to succeed with 3D and XR design in multiple environments, from mobile, to web, to wearables.
This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how you may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays.
Learn how to:
- Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all human
- Build seamless, multi-modal, and accessible user experiences and interfaces in three dimensions
- Harness the power of visual perception and ways to activate the senses using XR technology
- Augment typography and create hierarchy in physical spaces that are dynamic and uncontrollable
- Enhance the user experience using spatial audio and voice
- Explore next steps in the industry and consider the ethical implications that come with advancement
商品描述(中文翻譯)
《設計師的指南:創造真實的擴增實境 3D 體驗》
《設計沉浸式 3D 體驗》幫助視覺設計師進入快速成長的 3D 和擴增實境 (XR) 設計領域。作者 Renée Stevens(《Powered by Design》)介紹了一種經過驗證的方法和有效的設計思維過程,您可以用來創造成功的沉浸式用戶體驗。本書以熟悉的設計原則為基礎,探討如何在虛擬和增強現實環境中建立這些基礎,並加以調整。《設計沉浸式 3D 體驗》為視覺設計師在多種環境中成功進行 3D 和 XR 設計做好準備,從移動設備到網頁,再到可穿戴設備。
本書首先探討 XR 和 3D 沉浸式設計的基本概念,它們如何演變,以及您可能已經在使用它們。接著進入核心概念和技術,從人機互動到空間計算,再到投影映射和頭戴顯示器。
學習如何:
- 調整創意策略以適應新的 XR 和 3D 項目,同時融入設計思維策略,平衡創新與實用性,並保持人性化
- 在三維空間中構建無縫的、多模態的和可及的用戶體驗和介面
- 利用視覺感知的力量和使用 XR 技術激活感官的方法
- 增強排版並在動態且不可控的實體空間中創建層次結構
- 使用空間音頻和語音增強用戶體驗
- 探索行業的下一步並考慮隨著進步而來的倫理影響
作者簡介
Renée Stevens is an interactive and immersive designer, educator, author, and speaker. Her creative work focuses on innovative ways that design can help overcome learning disabilities and create more accessible and inclusive learning environments. She is the founder of the XR tech startup, tagAR. For more than a decade she has run her own interactive design studio consulting and designing on XR projects and working as a motion designer for Forbes. You can find her teaching at the S. I. Newhouse School of Public Communications at Syracuse University, where she is the Associate Chair of the Visual Communications Department, overseeing the undergraduate and graduate design programs. She was named an Educator to Watch by Graphic Design USA (GDUSA). She has been invited around the world to speak about her research and design work in XR, including TEDx, SXSW, Sundance, VR/AR Association, and AIGA. She is the author of the book Powered by Design. She lives in New York with her husband and two children who keep her creating every day.
You can learn more at www.reneestevens.design.
作者簡介(中文翻譯)
Renée Stevens 是一位互動與沉浸式設計師、教育者、作者及演講者。她的創意工作專注於設計如何幫助克服學習障礙,並創造更具可及性和包容性的學習環境。她是 XR 科技初創公司 tagAR 的創辦人。在過去十多年中,她經營自己的互動設計工作室,為 XR 項目提供諮詢和設計服務,並擔任《福布斯》的動態設計師。您可以在雪城大學的 S. I. Newhouse 公共傳播學院找到她的教學,她是視覺傳播系的副系主任,負責本科及研究生設計課程。她被《平面設計美國》(Graphic Design USA, GDUSA)評選為值得關注的教育者。她曾受邀在全球各地發表有關她在 XR 領域的研究和設計工作的演講,包括 TEDx、SXSW、Sundance、VR/AR 協會和 AIGA。她是書籍 Powered by Design 的作者。她與丈夫和兩個孩子住在紐約,這些孩子每天都激勵她創作。
您可以在 www.reneestevens.design 獲得更多資訊。