Learning Blender, 3/e (Paperback)
暫譯: 學習 Blender, 第三版 (平裝本)
Villar, Oliver
- 出版商: Addison Wesley
- 出版日期: 2021-04-22
- 售價: $1,750
- 貴賓價: 9.5 折 $1,663
- 語言: 英文
- 頁數: 400
- 裝訂: Quality Paper - also called trade paper
- ISBN: 0136411754
- ISBN-13: 9780136411758
-
相關分類:
3D建模 3D-modeling
-
相關翻譯:
玩轉 Blender:3D動畫角色創作, 3/e (簡中版)
立即出貨 (庫存 < 3)
買這商品的人也買了...
-
$875$831 -
$620$527 -
$505Processing 編程學習指南(原書第2版)
-
$714$678 -
$403區塊鏈 DAPP 開發入門、代碼實現、場景應用
-
$474$450 -
$1,420$1,349 -
$780$616 -
$2,052$1,944 -
$380$342 -
$4,200$3,990 -
$2,682Practical Machine Learning for Computer Vision: End-To-End Machine Learning for Images (Paperback)
-
$1,8203D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan (Paperback)
-
$2,350$2,233 -
$594$564 -
$294$279 -
$880$695 -
$1,000$790 -
$450$355 -
$1,488Mind-Melding Unity and Blender for 3D Game Development: Unleash the power of Unity and Blender to create amazing games (Paperback)
-
$650$507 -
$1,853Learn Three.js : Program 3D animations and visualizations for the web with JavaScript and WebGL, 4/e (Paperback)
-
$780$616 -
$520$411 -
$780$616
相關主題
商品描述
As with the previous two editions, Learning Blender, 3/e will cover the creation of a full project - an animated character composed in a real live video. The approach will be the following:
Part 1: Introduction to Blender. Learning the basics, the interface, controls, interacting with and editing objects, take a look to the main areas of the Software. Basically understand how it works with simple exercises, so in next chapters there is no need to go back to the basics again (that won't interrupt advanced users who come from other software and don't need to be reminded about the basics).
Part 2: This is the central part of the book, and it will go through the whole project. Each chapter will have two parts:
a) Introduction: easy exercise to show what's needed for completing the chapter and why it is done that way or the technology behind it.
b) Exercise: the complete part of the project that will be done in this chapter. This way, people new to 3D will be able to understand what's going on and why they need to do what they'll do, while experienced people can jump to the exercise itself, as they already probably know the basics from other software.
商品描述(中文翻譯)
如同前兩版,《Learning Blender, 3/e》將涵蓋一個完整專案的創建——一個在實際視頻中合成的動畫角色。其方法如下:
第一部分:Blender 介紹。學習基礎知識、介面、控制、與物件互動及編輯,並了解軟體的主要區域。基本上,透過簡單的練習來理解其運作方式,以便在接下來的章節中無需再次回到基礎(這不會打擾來自其他軟體的進階使用者,因為他們不需要被提醒基礎知識)。
第二部分:這是本書的核心部分,將涵蓋整個專案。每一章將有兩個部分:
a) 介紹:簡單的練習來展示完成該章所需的內容及其原因或背後的技術。
b) 練習:在本章中完成的專案完整部分。這樣,對於3D新手來說,他們能夠理解發生了什麼以及為什麼需要這樣做,而有經驗的人則可以直接跳到練習本身,因為他們可能已經從其他軟體中了解了基礎知識。