Learning Blender: A Hands-On Guide to Creating 3D Animated Characters, 2/e (Paperback)
暫譯: 學習 Blender:3D 動畫角色創作實用指南,第二版 (平裝本)
Oliver Villar
- 出版商: Addison Wesley
- 出版日期: 2017-04-03
- 定價: $1,680
- 售價: 6.0 折 $1,008
- 語言: 英文
- 頁數: 368
- 裝訂: Paperback
- ISBN: 0134663462
- ISBN-13: 9780134663463
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相關分類:
3D建模 3D-modeling
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其他版本:
Learning Blender, 3/e (Paperback)
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商品描述
Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing
Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing.
Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques.
The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media—and you’ll have up-to-date skills for any 3D project, whether it involves characters or not.
- Learn Blender’s updated user interface, navigation, and selection techniques
- Create your first scene with Blender and the Blender Render and Cycles render engines
- Organize an efficient, step-by-step pipeline to streamline workflow in any project
- Master modeling, unwrapping, and texturing
- Bring your character to life with materials and shading
- Create your character’s skeleton and make it walk
- Use Camera Tracking to mix 3D objects into a real-world video
- Transform a raw rendered scene into the final result using Blender’s compositing nodes
商品描述(中文翻譯)
**掌握最新的 Blender 技術,創造驚人的 3D 角色:從設計和建模到視頻合成**
現在已全面更新至 Blender 2.78b 及以後版本,學習 Blender,第二版 逐步引導您使用 Blender 創建出色的 3D 動畫角色,然後使用專業工作流程將其合成到真實視頻中。本版涵蓋了強大的新選擇和建模工具,以及與項目其他部分(如紋理繪製、著色、綁定、渲染和合成)相關的高效改進。
這仍然是唯一一部從前期製作到最終結果的 Blender 教程,這本指南非常適合初學者以及從其他軟體轉向 Blender(開源和免費軟體)的人。作者 Oliver Villar 提供了全彩的實作章節,涵蓋角色創建的各個方面:設計、建模、展開、紋理、著色、綁定、動畫和渲染。他還指導您如何將動畫角色整合到真實世界的視頻中,使用專業的攝影機追蹤、照明和合成技術。
豐富的伴隨網站 (blendtuts.com/learning-blender-files) 將幫助您快速掌握即使是最複雜的技術,並提供視頻教程等額外內容。當您完成時,您將準備好為所有媒體創建出色的角色,並擁有適用於任何 3D 項目的最新技能,無論是否涉及角色。
- 學習 Blender 更新的用戶界面、導航和選擇技術
- 使用 Blender 和 Blender Render 及 Cycles 渲染引擎創建您的第一個場景
- 組織高效的逐步流程,以簡化任何項目的工作流程
- 精通建模、展開和紋理
- 使用材質和著色使您的角色栩栩如生
- 創建角色的骨架並使其行走
- 使用攝影機追蹤將 3D 物件混合到真實世界的視頻中
- 使用 Blender 的合成節點將原始渲染場景轉換為最終結果