Fundamentals of Math and Physics for Game Programmers
暫譯: 遊戲程式設計師的數學與物理基礎

Wendy Stahler

  • 出版商: Prentice Hall
  • 出版日期: 2005-08-07
  • 售價: $1,026
  • 語言: 英文
  • 頁數: 576
  • 裝訂: Paperback
  • ISBN: 0131687425
  • ISBN-13: 9780131687424
  • 相關分類: 物理學 Physics
  • 下單後立即進貨 (約5~7天)

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商品描述

Fundamentals of Math and Physics for Game Programmers teaches the fundamental math and physics concepts, principles, and formulas that are crucial for developing successful games. Covers topics such as trigonometry snippets, vector and matrix operations, transformations, momentum and collisions, and 1D/2D/3D motion. Concepts are taught in a step-by-step format in order to improve the level of game development. Includes case studies and hands-on projects allowing students to experience the application of essential concepts. End-or-chapter review exercises are provided for additional content reinforcement

商品描述(中文翻譯)

《遊戲程式設計師的數學與物理基礎》教授開發成功遊戲所需的基本數學和物理概念、原則及公式。內容涵蓋三角函數片段、向量和矩陣運算、變換、動量與碰撞,以及一維/二維/三維運動等主題。概念以逐步的方式教授,以提升遊戲開發的水平。書中包含案例研究和實作專案,讓學生體驗基本概念的應用。此外,還提供章末複習練習,以加強內容的理解。