Visual C# 2010: How to Program, 4/e (IE-Paperback)
暫譯: Visual C# 2010:程式設計入門(第4版,IE-平裝本)

Paul J. Deitel

  • 出版商: Prentice Hall
  • 出版日期: 2010-11-30
  • 定價: $1,220
  • 售價: 9.5$1,159
  • 語言: 英文
  • 頁數: 992
  • ISBN: 0130389374
  • ISBN-13: 9780130389374
  • 相關分類: C#Visual C#
  • 已過版

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商品描述

Description

Appropriate for all basic-to-intermediate level courses in Visual C# 2010 programming.

 

Created by world-renowned programming instructors Paul and Harvey Deitel, Visual C# 2010 How to Program, Fourth Edition introduces all facets of the C# 2010 language hands-on, through hundreds of working programs. This book has been thoroughly updated to reflect the major innovations Microsoft has incorporated in Visual C# 2010 and .NET 4; all discussions and sample code have been carefully audited against the newest Visual C# language specification.

Students begin by getting comfortable with the C# Express 2010 IDE and basic Visual C# syntax. Next, they build their skills one step at a time, mastering control structures, classes, objects, methods, variables, arrays, and the core techniques of object-oriented programming. With this strong foundation in place, the Deitels introduce more sophisticated techniques, including searching, sorting, data structures, generics, and collections. Throughout, the authors show students how to make the most of Microsoft’s Visual Studio tools. A series of appendices provide essential programming reference material on topics ranging from number systems to the Visual Studio Debugger, UML 2 to Unicode and ASCII.

商品描述(中文翻譯)

描述
適合所有基本到中級的 Visual C# 2010 程式設計課程。

由世界知名的程式設計講師 Paul 和 Harvey Deitel 創作的 Visual C# 2010 How to Program, Fourth Edition 透過數百個實作程式,手把手介紹 C# 2010 語言的各個面向。本書已全面更新,以反映 Microsoft 在 Visual C# 2010 和 .NET 4 中所納入的重大創新;所有討論和範例程式碼均已仔細審核,以符合最新的 Visual C# 語言規範。

學生首先會熟悉 C# Express 2010 IDE 和基本的 Visual C# 語法。接著,他們逐步建立技能,掌握控制結構、類別、物件、方法、變數、陣列以及物件導向程式設計的核心技術。在這個堅實的基礎上,Deitel 兄弟介紹更複雜的技術,包括搜尋、排序、資料結構、泛型和集合。在整個過程中,作者向學生展示如何充分利用 Microsoft 的 Visual Studio 工具。一系列附錄提供了從數字系統到 Visual Studio 除錯器、UML 2 到 Unicode 和 ASCII 的重要程式設計參考資料。