Video Processing and Communications
暫譯: 視頻處理與通信
Yao Wang, Jôrn Ostermann, Ya-Qin Zhang
- 出版商: Prentice Hall
- 出版日期: 2001-10-07
- 售價: $1,127
- 語言: 英文
- 頁數: 595
- 裝訂: Hardcover
- ISBN: 0130175471
- ISBN-13: 9780130175472
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商品描述
Description:
For graduate level courses in digital video processing and communications, and as a reference book for practicing researchers and engineers.
With more insights and examples than other texts of its kind, Video Processing and Communications provides a good balance between theoretical concepts and practical solutions, with more rigorous formulation of certain problems such as motion estimation, sampling, basic coding theory. It is unique in its coverage of error control, scalable coding, and video streaming applications, and offers more comprehensive coverage than competitors on timely coding techniques, including issues of practical importance such as rate control, mode selection, scalable coding, and error resilience. It also contains a concise description of latest video coding standards.
Table of Contents:
(NOTE: Each chapter concludes with Summary, Problems, and Bibliography.
1. Video Formation, Perception, and Representation.
Color Perception and Specification. Video Capture and Display. Analog Video Raster. Analog Color Television Systems. Digital Video.2. Fourier Analysis of Video Signals and Frequency Response of the Human Visual System.
Multidimensional Continuous-Space Signals and Systems. Multidimensional Discrete-Space Signals and Systems. Frequency Domain Characterization of Video Signals. Frequency Response of the Human Visual System.3. Video Sampling.
Basics of the Lattice Theory. Sampling over Lattices. Sampling of Video Signals. Filtering Operations in Cameras and Display Devices.4. Video Sampling Rate Conversion.
Conversion of Signals Sampled on Different Lattices. Sampling Rate Conversion of Video Signals.5. Video Modeling.
Camera Model. Illumination Model. Object Model. Scene Model. Two-Dimensional Motion Models.6. Two-Dimensional Motion Estimation.
Optical Flow. General Methodologies. Pixel-Based Motion Estimation. Block-Matching Algorithm. Deformable Block-Matching Algorithms. Mesh-Based Motion Estimation. Global Motion Estimation. Region-Based Motion Estimation. Multiresolution Motion Estimation. Application of Motion Estimation in Video Coding.7. Three-Dimensional Motion Estimation.
Feature-Based Motion Estimation. Direct Motion Estimation. Iterative Motion Estimation.8. Foundations of Video Coding.
Overview of Coding Systems. Basic Notions in Probability and Information Theory. Information Theory for Source Coding. Binary Encoding. Scalar Quantization. Vector Quantization.9. Waveform-Based Video Coding.
Block-Based Transform Coding. Predictive Coding. Video Coding Using Temporal Prediction and Transform Coding.10. Content-Dependent Video Coding.
Two-Dimensional Shape Coding. Texture Coding for Arbitrarily Shaped Regions. Joint Shape and Texture Coding. Region-Based Video Coding. Object-Based Video Coding. Knowledge-Based Video Coding. Semantic Video Coding. Layered Coding System.11. Scalable Video Coding.
Basic Modes of Scalability. Object-Based Scalability. Wavelet-Transform-Based Coding.12. Stereo and Multiview Sequence Processing.
Depth Perception. Stereo Imaging Principle. Disparity Estimation. Intermediate View Synthesis. Stereo Sequence Coding.13. Video Compression Standards.
Standardization. Video Telephony with H.261 and H.263. Standards for Visual Communication Systems. Consumer Video Communications with MPEG-1. Digital TV with MPEG-2. Coding of Audiovisual Objects with MPEG-4. Video Bit Stream Syntax. Multimedia Content Description Using MPEG-7.14. Error Control in Video Communications.
Motivation and Overview of Approaches. Typical Video Applications and Communications Networks. Transport-Level Error Control. Error-Resilient Encoding. Decoder Error Concealment. Encoder-Decoder Interactive Error Control. Error-Resilience Tools in H.263 and MPEG-4.15. Streaming Video over the Internet and Wireless IP Networks.
Architecture for Video Streaming Systems. Video Compression. Application-Layer QoS Control for Streaming Video. Continuous Media Distribution Services. Streaming Servers. Media Synchronization. Protocols for Streaming Video. Streaming Video over Wireless IP Networks.Appendix A. Determination of Spatial-Temporal Gradients.
First- and Second-Order Gradient. Sobel Operator. Difference of Gaussian Filters.Appendix B. Gradient Descent Methods.
First-Order Gradient Descent Method. Steepest Descent Method. Newton's Method. Newton-Ralphson Method. Bibliography.Appendix C. Glossary of Acronyms.
Appendix D. Answers to Selected Problems.
商品描述(中文翻譯)
**書籍描述:**
本書適用於數位視頻處理與通信的研究生課程,並可作為實務研究人員和工程師的參考書籍。
《視頻處理與通信》提供比其他同類書籍更多的見解和範例,理論概念與實際解決方案之間取得良好平衡,對於某些問題(如運動估計、取樣、基本編碼理論)進行了更嚴謹的公式化。它在錯誤控制、可擴展編碼和視頻串流應用的涵蓋上具有獨特性,並在及時編碼技術方面提供比競爭對手更全面的內容,包括實務上重要的議題,如速率控制、模式選擇、可擴展編碼和錯誤韌性。書中還包含了最新視頻編碼標準的簡明描述。
**目錄:**
(注意:每章結尾都有摘要、問題和參考文獻。)
1. 視頻形成、感知與表示。
色彩感知與規範。視頻捕捉與顯示。類比視頻光柵。類比彩色電視系統。數位視頻。
2. 視頻信號的傅立葉分析與人類視覺系統的頻率響應。
多維連續空間信號與系統。多維離散空間信號與系統。視頻信號的頻域特徵。人類視覺系統的頻率響應。
3. 視頻取樣。
格子理論的基本知識。格子上的取樣。視頻信號的取樣。相機和顯示設備中的濾波操作。
4. 視頻取樣率轉換。
在不同格子上取樣信號的轉換。視頻信號的取樣率轉換。
5. 視頻建模。
相機模型。照明模型。物體模型。場景模型。二維運動模型。
6. 二維運動估計。
光流。一般方法論。基於像素的運動估計。區塊匹配算法。可變形區塊匹配算法。基於網格的運動估計。全局運動估計。基於區域的運動估計。多解析度運動估計。運動估計在視頻編碼中的應用。
7. 三維運動估計。
基於特徵的運動估計。直接運動估計。迭代運動估計。
8. 視頻編碼的基礎。
編碼系統概述。概率與信息理論的基本概念。源編碼的信息理論。二進制編碼。標量量化。向量量化。
9. 基於波形的視頻編碼。
基於區塊的變換編碼。預測編碼。使用時間預測和變換編碼的視頻編碼。
10. 內容依賴的視頻編碼。
二維形狀編碼。任意形狀區域的紋理編碼。聯合形狀與紋理編碼。基於區域的視頻編碼。基於物體的視頻編碼。基於知識的視頻編碼。語義視頻編碼。分層編碼系統。
11. 可擴展視頻編碼。
可擴展性的基本模式。基於物體的可擴展性。基於小波變換的編碼。
12. 立體和多視角序列處理。
深度感知。立體成像原理。視差估計。中間視圖合成。立體序列編碼。
13. 視頻壓縮標準。
標準化。使用H.261和H.263的視頻電話。視覺通信系統的標準。使用MPEG-1的消費者視頻通信。使用MPEG-2的數位電視。使用MPEG-4編碼的視聽物件。視頻比特流語法。使用MPEG-7的多媒體內容描述。
14. 視頻通信中的錯誤控制。
動機與方法概述。典型視頻應用與通信網絡。傳輸層錯誤控制。錯誤韌性編碼。解碼器錯誤隱藏。編碼器-解碼器互動錯誤控制。H.263和MPEG-4中的錯誤韌性工具。
15. 通過互聯網和無線IP網絡串流視頻。
視頻串流系統的架構。視頻壓縮。串流視頻的應用層QoS控制。連續媒體分發服務。串流伺服器。媒體同步。串流視頻的協議。通過無線IP網絡串流視頻。
附錄A. 時間空間梯度的確定。
一階和二階梯度。Sobel運算子。高斯差分濾波器。
附錄B. 梯度下降方法。
一階梯度下降法。最速下降法。牛頓法。牛頓-拉夫森法。參考文獻。
附錄C. 縮寫詞彙表。
附錄D. 選定問題的答案。