Digital Character Development: Theory and Practice
暫譯: 數位角色發展:理論與實踐

Rob O'Neill

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商品描述

Digital character development consumes a large percentage of the development time of every animated film or video, and is widely viewed as the next major area of advance in computer games. This field now spans the areas of cognition, anatomy, animation, computer graphics, theater, and psychology. While advanced techniques are reported in scholarly journals and academic dissertations, only those that find an implementation in off-the-shelf software (such as Maya) are covered in books. Digital Character Development: Theory and Practice covers the foundational algorithms and research that go into the development of virtual characters. The author, a faculty member of the Pratt Institute and Parsons School of Design, as well as studio technical director of Eyebeam Art and Technology Center in New York, was technical director at PDI/Dreamworks on Shrek 2 and Madagascar and is an independent filmmaker and artist. His new textbook guides both students and professionals who need a thorough understanding of character development in order to make decisions about the creation of their own characters. This text bridges the gap between algorithm and software-agnostic applications. The book will include exercises. The manuscript will be class tested at Pratt Institute, Parsons School of Design, and others.

*Covers the foundational algorithms and research that go into the development of virtual characters
*Guides both students and professionals to a thorough understanding of character development
*Includes exercises for professors and students

商品描述(中文翻譯)

數位角色開發佔據了每部動畫電影或視頻開發時間的很大比例,並被廣泛視為電腦遊戲下一個主要的進步領域。這個領域現在涵蓋了認知學、解剖學、動畫、電腦圖形學、戲劇和心理學等多個領域。雖然高級技術在學術期刊和學位論文中有所報導,但只有那些能在現成軟體(如 Maya)中實現的技術才會在書籍中被涵蓋。數位角色開發:理論與實踐涵蓋了虛擬角色開發所需的基礎算法和研究。作者是普拉特學院和帕森設計學院的教職員,並且是紐約 Eyebeam 藝術與科技中心的工作室技術總監,曾在 PDI/Dreamworks 擔任《怪物史瑞克 2》和《馬達加斯加》的技術總監,並且是一位獨立電影製作人和藝術家。他的新教科書指導學生和專業人士深入理解角色開發,以便在創建自己的角色時做出明智的決策。這本書彌合了算法與不依賴於特定軟體的應用之間的差距。書中將包含練習題。手稿將在普拉特學院、帕森設計學院等進行課堂測試。



*涵蓋虛擬角色開發所需的基礎算法和研究
*指導學生和專業人士深入理解角色開發
*包含供教授和學生使用的練習題

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