Objects Have Class: An Introduction to Programming With Java
暫譯: 物件有類別:Java 程式設計入門

Poplawski

  • 出版商: McGraw-Hill Education
  • 出版日期: 2001-07-31
  • 售價: $833
  • 語言: 英文
  • 頁數: 540
  • 裝訂: Paperback
  • ISBN: 0071122583
  • ISBN-13: 9780071122580
  • 相關分類: Java 程式語言
  • 下單後立即進貨 (約5~7天)

商品描述

 

Objects Have Class!: An Introduction to Programming with Java is intended for the CS1 course on computer programming. It assumes no prior programming skills and takes an intuitive, user-friendly approach to getting students started writing their own object-oriented programs.

The philosophy the book espouses is that programming ought to be fun. In keeping with this, the author uses a graphically driven presentation to quickly engage the student. The graphical approach facilitates a very early introduction to the definition and use of objects, so students have the opportunity to work from within an object-oriented paradigm for the entire semester. The authors conversational style and pedagogically sound presentation combine with his graphical approach to produce an innovative and attractive invitation to learning basic programming skills.

Contetns

   1 Computers, Programs, and Java
   2 Writing Programs
   3 Getting Started
   4 Variables, Expressions, and Assignment
   5 Defining and Creating Multiple Objects
   6 Interacting Objects and Events
   7 Making Decisions
   8 Program Testing
   9 Simple Class Extension
   10 Repetition
   11 Arrays
   12 Application Programs
   13 Input and Output
   14 Graphical User Interface Classes
   15 Class Hierarchies
   16 Abstract Data Types and Linked Data Structures
   17 Introduction to Recursion
   Appendix A Java Reserved Words
   Appendix B Java Primitive Types
   Appendix C The Java Development Kit
   Appendix D The Animator

商品描述(中文翻譯)

《物件有類別!:Java 程式設計入門》是為 CS1 電腦程式設計課程而編寫的。它假設讀者沒有任何先前的程式設計技能,並採用直觀且使用者友好的方式,幫助學生開始撰寫自己的物件導向程式。

本書所倡導的理念是程式設計應該是有趣的。為了符合這一點,作者使用圖形驅動的呈現方式,迅速吸引學生的注意。這種圖形化的方法使學生能夠在學期的整個過程中,及早接觸物件的定義和使用,從而在物件導向的範疇內進行學習。作者的對話風格和教學上合理的呈現方式,結合其圖形化的手法,為學習基本程式設計技能提供了一個創新且吸引人的邀請。

**內容**

1. 電腦、程式與 Java
2. 撰寫程式
3. 開始
4. 變數、表達式與賦值
5. 定義與創建多個物件
6. 互動物件與事件
7. 做出決策
8. 程式測試
9. 簡單的類別擴展
10. 重複
11. 陣列
12. 應用程式
13. 輸入與輸出
14. 圖形使用者介面類別
15. 類別層級
16. 抽象資料類型與連結資料結構
17. 介紹遞迴
附錄 A Java 保留字
附錄 B Java 原始類型
附錄 C Java 開發工具包
附錄 D 動畫器