A Programmer's Introduction to C#, 2/e

Eric Gunnerson

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A Programmer’s Introduction to C#, Second Edition is designed as a comprehensive reference to the C# language and is designed to help experienced programmers get up-to-speed on C#. Author Eric Gunnerson is a developer on Microsoft’s C# design team and has logged many hours writing and testing C# code. As such, he is uniquely poised to teach developers the effective use of this new language. Gunnerson also explains to readers how C# fits into Microsoft’s new .NET framework.

Gunnerson provides the foundation to let experienced programmers begin to develop in C#. Among the core topics covered are everything from C# basic statements and flow of execution, to classes, structs, interfaces, expressions, arrays, enums, delegates and events, exception handling, interoperability, and more! The final section of the book provides a history of C#, and a language comparison to other widely used programming languages. New features in this edition include coverage of how to develop a GUI application using Windows Forms and in-depth information on advanced topics such as threading and execution-time code generation.

Contents

  • Foreward
  • Dedication
  • Acknowledgments
  • About This Book
  • Introduction
  • Chapter 1: Object-Oriented Basics
  • Chapter 2: The .Net Runtime Environment
  • Chapter 3: C# QuickStart and Developing in C#
  • Chapter 4: Exception Handling
  • Chapter 5: Classes 101
  • Chapter 6: Base Classes and Inheritance
  • Chapter 7: Member Accessibility and Overloading
  • Chapter 8: Other Class Details
  • Chapter 9: Structs (Value Types)
  • Chapter 10: Interfaces
  • Chapter 11: Versioning
  • Chapter 12: Statements and Flow of Execution
  • Chapter 13: Variable Scoping and Definite Assignment
  • Chapter 14: Operators and Expressions
  • Chapter 15: Conversions
  • Chapter 16: Arrays
  • Chapter 17: Strings
  • Chapter 18: Properties
  • Chapter 19: Indexers and Enumerators
  • Chapter 20: Enumerations
  • Chapter 21: Attributes
  • Chapter 22: Delegates
  • Chapter 23: Events
  • Chapter 24: User-defined Conversions
  • Chapter 25: Operator Overloading
  • Chapter 26: Other Language Details
  • Chapter 27: Making Friends with the .Net Frameworks
  • Chapter 28: System.Array and the Collection Classes
  • Chapter 29: Threading and Asynchronous Operations
  • Chapter 30: Execution-Time Code Generation
  • Chapter 31: Interop
  • Chapter 32: .NET Frameworks Overview
  • Chapter 33: Windows Forms
  • Chapter 34: DiskDiff: More Sophistications
  • Chapter 35: DiskDiff: Making It Useful
  • Chapter 36: Deeper into C#
  • Chapter 37: Defensive Programming
  • Chapter 38: The Command Line Compiler
  • Chapter 39: C# Compared to Other Languages
  • Chapter 40: C# Resources and Futures