Learning Blender, 3/e (Paperback)

Villar, Oliver

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商品描述

As with the previous two editions, Learning Blender, 3/e will cover the creation of a full project - an animated character composed in a real live video. The approach will be the following:
Part 1: Introduction to Blender. Learning the basics, the interface, controls, interacting with and editing objects, take a look to the main areas of the Software. Basically understand how it works with simple exercises, so in next chapters there is no need to go back to the basics again (that won't interrupt advanced users who come from other software and don't need to be reminded about the basics).
Part 2: This is the central part of the book, and it will go through the whole project. Each chapter will have two parts:
a) Introduction: easy exercise to show what's needed for completing the chapter and why it is done that way or the technology behind it.
b) Exercise: the complete part of the project that will be done in this chapter. This way, people new to 3D will be able to understand what's going on and why they need to do what they'll do, while experienced people can jump to the exercise itself, as they already probably know the basics from other software.

商品描述(中文翻譯)

與前兩版一樣,《學習 Blender,第三版》將涵蓋一個完整專案的創建 - 在真實視頻中組成的動畫角色。本書的方法如下:

第一部分:介紹 Blender。學習基礎知識,介面,控制,與物體互動和編輯,瀏覽軟體的主要區域。通過簡單的練習來理解它的工作原理,這樣在接下來的章節中就不需要回到基礎知識(這不會打斷來自其他軟體且不需要被提醒基礎知識的高級用戶)。

第二部分:這是本書的核心部分,將涵蓋整個專案。每個章節將分為兩個部分:

a)介紹:簡單的練習,展示完成該章節所需的內容以及為什麼以這種方式完成或背後的技術。

b)練習:在本章中完成的專案的完整部分。這樣,新手可以理解正在發生的事情以及為什麼需要做他們將要做的事情,而有經驗的人可以直接跳到練習本身,因為他們可能已經從其他軟體中掌握了基礎知識。